rubenwardy wrote:You could make a mod to change the player's inventory when they log in, syncing it. The mod could read from a shared file or daemon somewhere.
No need to edit players/*
tkx, rubenwardy. i do'nt know if my point is correct or not.but i think it's the same by my way to sync folder or by mod to sync inventory. Because the running server keep player's inventory data in ram while starting. we can make a mod to change the player's inventory data when they login,but server will ignore this,because server will not re-read inventory while player login.
i think that's why sfan5 said "Restarting the server is currently the only way to reload the data from the player file.",because after restarting the server,player's inventory data will re-read and keep in ram.
if minetest offers method to re-read (single)player's data,we could register"minetest.register on joinplayer" to force server to re-read (single) player's data.