[16x] MT+ | Tweaked Default Textures

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BlockMen
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[16x] MT+ | Tweaked Default Textures

by BlockMen » Mon Nov 25, 2013 21:13

This pack is an overhaul of the default textures (at least most of them).

Some are complete redone, some are more detailed and some have "just" better colors, lighting ...

Screenshot:
Image
[spoiler=same with default]Image[/spoiler]

Notice:
- For Minetest 0.4.7 or later
- Used in dev-version of Minetest+

License:
CC-BY 3.0 and GPLv3 (see README.txt for details)

Download:
Version 0.2
Last edited by BlockMen on Sat Dec 07, 2013 16:28, edited 1 time in total.
 

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Enke
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by Enke » Mon Nov 25, 2013 21:33

Awesome! I especially like the mese crystal and diamond textures.
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by derpswa99 » Tue Nov 26, 2013 01:47

Amazing!!!!!
 

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general3214
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by general3214 » Tue Nov 26, 2013 05:50

Reminds me a bit of Minecraft, but it's good.
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by Jordach » Tue Nov 26, 2013 07:57

That mese crystal looks like the Yellow Emerald I used in MC4MT8....

(On close examination, it almost is!)

On more looks, the steel door looks almost like tekkit's re-inforced concrete door...

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Josh
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by Josh » Thu Nov 28, 2013 02:29

Nice!
 

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CraigyDavi
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by CraigyDavi » Sun Dec 01, 2013 17:57

Looks cool. Could you add a door too which matches the new steel door?
 

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lightonflux
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by lightonflux » Mon Dec 02, 2013 22:31

I have lava trees. I think that is because i don't use fancy trees. I would like to use that but performance does not allow it.

Would be great if your pack would support boxy leaves. :)

http://i.imgur.com/x1JVeEP.png
Last edited by lightonflux on Mon Dec 02, 2013 22:36, edited 1 time in total.
 

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Linxx
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by Linxx » Mon Dec 02, 2013 22:53

i made some textures for tools a while back idk if they would fit the style but pm me if you want me to show them to you.
 

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BlockMen
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by BlockMen » Tue Dec 03, 2013 13:36

CraigyDavi wrote:Looks cool. Could you add a door too which matches the new steel door?

I will add a reworked wooden door, but it wont have the steel doors shape

lightonflux wrote:I have lava trees. I think that is because i don't use fancy trees. I would like to use that but performance does not allow it.

Would be great if your pack would support boxy leaves. :)

http://i.imgur.com/x1JVeEP.png


fixed in 0.1.1
 

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Ikishida
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by Ikishida » Wed Dec 04, 2013 14:13

THANKS FOR IMPROVING THE SUCKY DEFAULT TEXTURES!!! also,Minetest look sad with the default textures but when I saw this,I thought "WOW! Block Men went an extra mile!"
(singing)"Oh,I was so enchanted to see this,paaack,this night has been the best night of my life
I'm wonderstruck to see just what improved."(it IS actually nighttime here at the Phillipines =P)
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by Mito551 » Wed Dec 04, 2013 17:46

cobblestone still sucks.
 

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by VanessaE » Wed Dec 04, 2013 19:12

Maybe offer-up a better one? What he has is still better than the default one.
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by Mito551 » Wed Dec 04, 2013 20:18

VanessaE wrote:Maybe offer-up a better one? What he has is still better than the default one.


it's his texture pack.
i've got cobblestone which i like, and i mostly say out of this.
 

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by Casimir » Wed Dec 04, 2013 21:01

VanessaE wrote:Maybe offer-up a better one?

Image
Image
 

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by Sokomine » Thu Dec 05, 2013 01:33

Mito551 wrote:cobblestone still sucks.

It does. At least on larger areas. I think it's better to not give cobble a too nice texture in texturepacks - else people might not even realize how ugly large cobble constructions usually look like.
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BlockMen
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by BlockMen » Thu Dec 05, 2013 18:17

Sokomine wrote:
Mito551 wrote:cobblestone still sucks.

It does. At least on larger areas. I think it's better to not give cobble a too nice texture in texturepacks - else people might not even realize how ugly large cobble constructions usually look like.


Larger areas of cobblestone always look bad, even with a good 16px texture.




No.
 

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by BlockMen » Sat Dec 07, 2013 16:31

Update! Added new textures for all default tools (and farming)

Image
[spoiler=same with default]Image[/spoiler]
 

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by philipbenr » Sat Dec 07, 2013 19:23

Looks great BlockMen! I like the Axe. though I think that the shovel handle should be longer. It looks similar to the default textures I'm making for Freeminer.
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by philipbenr » Sat Dec 07, 2013 19:26

Suggestion: Make diamond ore look like a diamond embedded in stone.

Image

Something like that.
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