How do I use texture packs?

EpicMuffin75
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How do I use texture packs?

by EpicMuffin75 » Wed Jul 04, 2012 14:52

I dont know where to place them in my files I looked at the post made for this but I didn't understand it.
 

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Topywo
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by Topywo » Wed Jul 04, 2012 15:15

Normally this should work: extract a texture pack in the "all" folder. You can find it under /home/YOURNAME/celeron55-minetest-4b2cc38-tester-texture/textures/all ... at least for Linux :-) (first it was empty, except for this file "textures_here.txt". The.png files should be put here. So this folder will contain the .png files and the one .txt file.
 

EpicMuffin75
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by EpicMuffin75 » Wed Jul 04, 2012 16:13

I put the minecraft texture in but it doesnt look any different for some reason.
 

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Topywo
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by Topywo » Wed Jul 04, 2012 19:14

Which operating system and which version of minetest do you use?
 

EpicMuffin75
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by EpicMuffin75 » Wed Jul 04, 2012 20:03

I am on windows and im on minetest 0.4
 

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Topywo
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by Topywo » Wed Jul 04, 2012 21:06

Ah, I see. I use (L)ubuntu (Linux). Maybe a Windows-user can help you out with this one.

Which version of 0.4? --> http://minetest.net/packages/nightly/?C=M;O=A
 

EpicMuffin75
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by EpicMuffin75 » Wed Jul 04, 2012 21:32

minetest-0.4.dev-20120606-c57e508-win32.zip
 

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by EpicMuffin75 » Wed Jul 04, 2012 21:38

I copy the file, ex. MineToon, into "all" under texture packs. When I load the game nothing is different.
 

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Topywo
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by Topywo » Wed Jul 04, 2012 23:34

EpicMuffin75 wrote:I copy the file, ex. MineToon, into "all" under texture packs. When I load the game nothing is different.


You did copy all the .png files (the pictures) out of the maps MineToon/bucket, MineToon/default and MineToon/legacy and put those .png files in the map all? (So, without their 'mother'-maps?)

For me, on Linux, that works.
 

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by EpicMuffin75 » Thu Jul 05, 2012 02:52

Thanks I got it to work!
 


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