MineToon

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Sun Jul 08, 2012 09:24

I like it! It's less noisy. :)
 

neo
Member
 
Posts: 56
Joined: Fri Jun 15, 2012 07:50

by neo » Mon Jul 09, 2012 09:51

In the 0.4 version, i modified crack>crack_anylenght or something like that.

+1, your new water please me ! : )

Never get any textures used for clouds... Don't know why...

At least, imao, if you can make every tool with wood in recipes contains wood in the image, i think it would be perfect.

Just my 2c opinion of course, your work is already amazing.

Keep us updated. : )
 

User avatar
Stef
Member
 
Posts: 394
Joined: Wed Apr 04, 2012 10:46

by Stef » Mon Jul 09, 2012 11:35

well done Gambit i love youre texture pack maybe adding some modtextures?
Sorry for my crappy english, im dutch :D
 

Kays
New member
 
Posts: 8
Joined: Wed Jul 04, 2012 09:45

by Kays » Thu Jul 12, 2012 09:13

Gambit wrote:Starting from square one. It'll have an improved look to it. This is where patience is required to get the look just right.

Image


O.O I love it. I temporarily stopped using Minetoon because staring at the grass pattern started to bother my eyes. The new one is so perfect. I tried kinda hopelessly to make a replacement in Paint, which is of course hilarious compared to that very nice texture.
 

User avatar
prof-turbo
Member
 
Posts: 518
Joined: Mon May 07, 2012 17:02

by prof-turbo » Mon Jul 16, 2012 09:35

+5 :D
You should take a look at http://www.xorhub.com
 

User avatar
MirceaKitsune
Member
 
Posts: 809
Joined: Sat May 21, 2011 22:31
GitHub: MirceaKitsune
IRC: Taoki
In-game: MirceaKitsune

by MirceaKitsune » Mon Jul 16, 2012 10:23

This texture pack keeps being amazing :D I wonder if it's free to use and modify... might wanna put this in a custom MT game I might be making if so.
 

AnimeArtisiaan
New member
 
Posts: 1
Joined: Sat Jul 28, 2012 03:29

by AnimeArtisiaan » Sat Jul 28, 2012 03:32

how do you install a texture pack?
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Sat Jul 28, 2012 08:25

In 0.4, put the folder in the appropriate path, which should be like this:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
textures/
- all/
- default_stone.png
...
- default_wood.png
 

czahrte
Member
 
Posts: 10
Joined: Sat Jun 23, 2012 05:00

by czahrte » Tue Aug 07, 2012 02:58

Hey Gambit whats the news on MT 2.0 (sorry for being so imaptient)
Benson... Dear Benson... you are so mercifully free of the ravages of intelligence. - Evil
Do or Do not, there is no 'try' - Yoda
if it's broke, hit it with a hammer. if that don't fix it, get a bigger hammer. - Me
 

bob
Member
 
Posts: 66
Joined: Thu Feb 16, 2012 00:59

by bob » Tue Aug 07, 2012 23:05

Hey, love your texture pack but there's a problem:
You need desert sand/stone textures and can you make textures for some mods? (like snow biomes, mesecons ect.)
 

leo_rockway
Member
 
Posts: 131
Joined: Tue Jul 31, 2012 20:37

by leo_rockway » Wed Aug 08, 2012 03:56

This looks amazing.
 

User avatar
Gambit
Member
 
Posts: 452
Joined: Sat Oct 29, 2011 19:31

by Gambit » Wed Aug 08, 2012 08:04

http://minus.com/lbpLnLjWjc0l0a

Texture for a toolset.
Current Projects: MineToon | PixelBOX
Gambit's Checkmate Server - 43.65.296.232 - port: 30001
 

TheLoLMan
Member
 
Posts: 190
Joined: Sat Jun 16, 2012 13:43

by TheLoLMan » Wed Aug 08, 2012 11:02

Please create version 2.0 For 0.3.1
 

TheLoLMan
Member
 
Posts: 190
Joined: Sat Jun 16, 2012 13:43

by TheLoLMan » Wed Aug 08, 2012 11:07

Gambit wrote:Some new water texture. I'll miss the swirly thingy too... but it'll find its way back into the 2.0, just not as water. Wait and see. Swirly will have its revenge.

Image



GOOD PLEASE CREATE 0.3.1
 

User avatar
webdesigner97
Member
 
Posts: 1307
Joined: Mon Jul 30, 2012 19:16
GitHub: webD97
IRC: webdesigner97
In-game: webdesigner97

by webdesigner97 » Fri Aug 10, 2012 10:01

I really like this texture pack! The textures are very nice. :)
 

Blackthorne
Member
 
Posts: 78
Joined: Tue Aug 14, 2012 07:38

by Blackthorne » Tue Aug 14, 2012 07:50

Hey, Gambit. I'm a big fan of your texture.pack. It's currently my default for my personal single player world. However, I have hit a bit of a snag. Like the good little noob I am, I extracted everything into the right directories and ran the game, and the tpack is displaying properly. The problem is...I can't dig a thing. Is there something basic I'm forgetting? Cause every time I try, all the blocks just stand there completely unscathed. Even DIRT. Please help, since there really is no mining in my minetest right now.
 

Blackthorne
Member
 
Posts: 78
Joined: Tue Aug 14, 2012 07:38

by Blackthorne » Tue Aug 14, 2012 07:53

Before I forget, I'm running on WinXP, and I have the stable release 0.4.
 

User avatar
Jordach
Member
 
Posts: 4412
Joined: Mon Oct 03, 2011 17:58
GitHub: Jordach
IRC: Jordach
In-game: Jordach

by Jordach » Tue Aug 14, 2012 12:58

/me knows the technique used to make this pack.

Hint: Will be default game textures; with a 512px twist.
Last edited by Jordach on Tue Aug 14, 2012 12:59, edited 1 time in total.

( ͡° ͜ʖ ͡°) ( ͡o ͜ʖ ͡o) [$ ( ͡° ͜ʖ ͡°) $] ( ͡$ ͜ʖ ͡$) ヽ༼ຈل͜ຈ༽ノ



My image and media server is back online and is functioning as normal.
 

User avatar
cHyper
Member
 
Posts: 587
Joined: Fri May 06, 2011 08:49
IRC: cHyper
In-game: cHyper

by cHyper » Tue Aug 14, 2012 13:37

--------------------------------------------------------
 

ashenk69
Member
 
Posts: 230
Joined: Tue Jul 03, 2012 00:08

by ashenk69 » Tue Aug 14, 2012 16:44

Blackthorne wrote:Hey, Gambit. I'm a big fan of your texture.pack. It's currently my default for my personal single player world. However, I have hit a bit of a snag. Like the good little noob I am, I extracted everything into the right directories and ran the game, and the tpack is displaying properly. The problem is...I can't dig a thing. Is there something basic I'm forgetting? Cause every time I try, all the blocks just stand there completely unscathed. Even DIRT. Please help, since there really is no mining in my minetest right now.

I think you mean the crack texture isn't shown when you dig or damage a block? If that is the case, change the texture name from "crack.png" to "crack_anylength.png". That happened when .4 came out.
Last edited by ashenk69 on Tue Aug 14, 2012 16:45, edited 1 time in total.
 

Blackthorne
Member
 
Posts: 78
Joined: Tue Aug 14, 2012 07:38

by Blackthorne » Tue Aug 14, 2012 17:58

ashenk69 wrote:
Blackthorne wrote:Hey, Gambit. I'm a big fan of your texture.pack. It's currently my default for my personal single player world. However, I have hit a bit of a snag. Like the good little noob I am, I extracted everything into the right directories and ran the game, and the tpack is displaying properly. The problem is...I can't dig a thing. Is there something basic I'm forgetting? Cause every time I try, all the blocks just stand there completely unscathed. Even DIRT. Please help, since there really is no mining in my minetest right now.

I think you mean the crack texture isn't shown when you dig or damage a block? If that is the case, change the texture name from "crack.png" to "crack_anylength.png". That happened when .4 came out.


Sorry, I'm actually running 0.4.1. And no, I mean, I can stand there for hours hammering at anything, and nothing happens. No sound, no crunching noises, nothing. I tried renaming crack what you said, but there's already one in the default folder called crack_anylength. I tried renaming the other, but when I did, there was no change. Thanks for the help anyway, but it didn't do too much. It's weird. I can only mine when I'm using the default texture. Which blows.
 

User avatar
Jordach
Member
 
Posts: 4412
Joined: Mon Oct 03, 2011 17:58
GitHub: Jordach
IRC: Jordach
In-game: Jordach

by Jordach » Tue Aug 14, 2012 18:09

You might have revoked you own building priv.

( ͡° ͜ʖ ͡°) ( ͡o ͜ʖ ͡o) [$ ( ͡° ͜ʖ ͡°) $] ( ͡$ ͜ʖ ͡$) ヽ༼ຈل͜ຈ༽ノ



My image and media server is back online and is functioning as normal.
 

Blackthorne
Member
 
Posts: 78
Joined: Tue Aug 14, 2012 07:38

by Blackthorne » Tue Aug 14, 2012 18:36

Jordach wrote:You might have revoked you own building priv.


Well, that's odd. Know how to give yourself building privileges back?
 

User avatar
Jordach
Member
 
Posts: 4412
Joined: Mon Oct 03, 2011 17:58
GitHub: Jordach
IRC: Jordach
In-game: Jordach

by Jordach » Tue Aug 14, 2012 18:41

/grant <playername> all

If YOU are in singleplayer or own your own via the advanced tab.

( ͡° ͜ʖ ͡°) ( ͡o ͜ʖ ͡o) [$ ( ͡° ͜ʖ ͡°) $] ( ͡$ ͜ʖ ͡$) ヽ༼ຈل͜ຈ༽ノ



My image and media server is back online and is functioning as normal.
 

Blackthorne
Member
 
Posts: 78
Joined: Tue Aug 14, 2012 07:38

by Blackthorne » Tue Aug 14, 2012 19:04

Jordach wrote:/grant <playername> all

If YOU are in singleplayer or own your own via the advanced tab.


Weird. I did that, and now I can fly and run fast and do all that...but I still can't dig.
 

User avatar
InfinityProject
Member
 
Posts: 1009
Joined: Sat Mar 17, 2012 00:52

by InfinityProject » Tue Aug 14, 2012 19:52

You might be using an old default. Check to see if the blocks registered in default init.lua have dig groups.
 

Blackthorne
Member
 
Posts: 78
Joined: Tue Aug 14, 2012 07:38

by Blackthorne » Tue Aug 14, 2012 20:01

InfinityProject wrote:You might be using an old default. Check to see if the blocks registered in default init.lua have dig groups.


Didn't see any dig groups, but I did see dig props. The strange thing is is that digging doesn't even work on the latest dev version of Minetest with the Minetoon textures installed.
 

User avatar
InfinityProject
Member
 
Posts: 1009
Joined: Sat Mar 17, 2012 00:52

by InfinityProject » Tue Aug 14, 2012 21:23

Are you putting the default mod that comes with the texture pack in your mods folder?
 

Blackthorne
Member
 
Posts: 78
Joined: Tue Aug 14, 2012 07:38

by Blackthorne » Tue Aug 14, 2012 22:07

InfinityProject wrote:Are you putting the default mod that comes with the texture pack in your mods folder?


The directory path is
C:\Documents and Settings\XXXXXXX\My Documents\Downloads\minetest-0.4.1-win32\games\minetest_game\mods. I unzipped the files there and replaced the original folders.
 

User avatar
Gambit
Member
 
Posts: 452
Joined: Sat Oct 29, 2011 19:31

by Gambit » Sun Aug 19, 2012 06:30

Image
Current Projects: MineToon | PixelBOX
Gambit's Checkmate Server - 43.65.296.232 - port: 30001
 

PreviousNext

Return to Minetest Texture Packs

Who is online

Users browsing this forum: No registered users and 5 guests

cron