MineToon

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Casimir
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by Casimir » Sun Jan 20, 2013 21:42

PilzAdam wrote:
Doc wrote:This pack is epic! Can you make a video that shows you making them? Btw, what do you use to make them? I am interested in learning how packs like these are made.

Everyone uses Gimp.

I think he used inkscape.
 

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Jordach
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by Jordach » Mon Jan 21, 2013 07:31

Gambit wrote:While recovering my MineToons stuff, I've gotten to working on my other pack the other day to update it some more. Hope that gets done some day.

Image

I could probably convert this into a pack, however the colours might end up being dark. :P

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Doc
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by Doc » Tue Jan 22, 2013 23:21

Yeah I use gimp too, but I don't quite know how to use the vertexes like he does (i assume)...
 

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by Menche » Wed Jan 23, 2013 01:53

I though I read somewhere that he uses Inkscape.
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by Gambit » Mon Jan 28, 2013 04:29

Obiewan1111 wrote:You going to continue working on it? Because I am in love with this texture pack. I tried to change the colour of a few things to make new textures, such as "Desert Stone".

Here's the link if you want to see it, and place it into the texture pack itself: Image


Thanks, but I prefer to adjust the texture in a different fashion so that they don't have the same look.
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by Gambit » Mon Jan 28, 2013 04:46

Jordach wrote:
Gambit wrote:While recovering my MineToons stuff, I've gotten to working on my other pack the other day to update it some more. Hope that gets done some day.

Image

I could probably convert this into a pack, however the colours might end up being dark. :P


That's rather unethical of you to do.
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by Jordach » Mon Jan 28, 2013 16:26

Gambit wrote:
Jordach wrote:
Gambit wrote:While recovering my MineToons stuff, I've gotten to working on my other pack the other day to update it some more. Hope that gets done some day.

Image

I could probably convert this into a pack, however the colours might end up being dark. :P


That's rather unethical of you to do.
It was a joke, but then again, I am probably the most grumpy here; and of course laziest.

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by Mito551 » Mon Jan 28, 2013 16:36

Gambit wrote:While recovering my MineToons stuff, I've gotten to working on my other pack the other day to update it some more. Hope that gets done some day.

Image


is this blue-ish block near gold and silver mithril? if yes, then we have pretty much the same view on how should mithril look.
 

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by Cyberlaser12 » Mon Jan 28, 2013 19:03

Hi how do i install i have been through this topic and tried all solutions even ones that aren't for the version i have which is 0.4.4.
Sorry if i missed something.
 

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by PilzAdam » Mon Jan 28, 2013 19:29

Cyberlaser12 wrote:Hi how do i install i have been through this topic and tried all solutions even ones that aren't for the version i have which is 0.4.4.
Sorry if i missed something.

Download the 0.4 version (see first post). Then copy all images of it into textures/all. Be sure to put them directly there (no subdirectories).
 

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by Cyberlaser12 » Mon Jan 28, 2013 19:53

PilzAdam wrote:
Cyberlaser12 wrote:Hi how do i install i have been through this topic and tried all solutions even ones that aren't for the version i have which is 0.4.4.
Sorry if i missed something.

Download the 0.4 version (see first post). Then copy all images of it into textures/all. Be sure to put them directly there (no subdirectories).


Thanks i did try that but i thought it didn't work.
Just found out it was running in the background so i shut it down and its working now.
Sorry. Thanks anyway.
 

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by zoot686 » Wed Jan 30, 2013 08:30

After a few people suggested I use linux on my pc, my pc is now nonfunctional. It can't boot up any more and the other nonsense with that, my hard drive went dead with the installation. Now all my textures are gone. Sorry.

I saved most of it on my sd card. So we'll see once I get a new pc.


Hard disk went dead?.............that doesn't sound right.

You mighta' overwritten the master boot record with Grub or Lilo though.

If you didn't format the drive during the install, you might be able to get away with using a boot CD or thumb drive and recover all your textures from the hard drive, assuming you have something to store them to.
In fact, in if you didn't manage to get an install done, you might be able to just wipe the master boot record and get your old operating system to boot again.

What operating system "were" you running?
 

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by Calinou » Wed Jan 30, 2013 18:00

zoot686 wrote:What operating system "were" you running?


He was running Windows 7.
 

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by Gambit » Fri Feb 01, 2013 05:47

zoot686 wrote:
After a few people suggested I use linux on my pc, my pc is now nonfunctional. It can't boot up any more and the other nonsense with that, my hard drive went dead with the installation. Now all my textures are gone. Sorry.

I saved most of it on my sd card. So we'll see once I get a new pc.


Hard disk went dead?.............that doesn't sound right.

You mighta' overwritten the master boot record with Grub or Lilo though.

If you didn't format the drive during the install, you might be able to get away with using a boot CD or thumb drive and recover all your textures from the hard drive, assuming you have something to store them to.
In fact, in if you didn't manage to get an install done, you might be able to just wipe the master boot record and get your old operating system to boot again.

What operating system "were" you running?


No, it's dead as in dead. The hard-drive won't spin anymore. It can't be read which ever way.
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by Mito551 » Fri Feb 01, 2013 08:00

it can't be fixed, can it?
 

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by Topywo » Fri Feb 01, 2013 08:47

Fixing it might cost more than a brand new hard disk.

Gambit, are you sure it's your harddisk? Sometimes it's the CPU (no more cooling for example) or the power supply unit (cleaning it sometimes helps).

I read a bit about it when my desktop passed away. Luckily with not much personal stuff on it. It's still broken, but for now I lack the spare parts to try everything.

Edit: typo's
Last edited by Topywo on Fri Feb 01, 2013 08:48, edited 1 time in total.
 

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by Calinou » Fri Feb 01, 2013 10:13

Topywo wrote:Fixing it might cost more than a brand new hard disk.

Gambit, are you sure it's your harddisk? Sometimes it's the CPU (no more cooling for example) or the power supply unit (cleaning it sometimes helps).

I read a bit about it when my desktop passed away. Luckily with not much personal stuff on it. It's still broken, but for now I lack the spare parts to try everything.

Edit: typo's


We're in 2013, better buy SSDs. :P
 

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by Mito551 » Fri Feb 01, 2013 11:31

Calinou wrote:
Topywo wrote:Fixing it might cost more than a brand new hard disk.

Gambit, are you sure it's your harddisk? Sometimes it's the CPU (no more cooling for example) or the power supply unit (cleaning it sometimes helps).

I read a bit about it when my desktop passed away. Luckily with not much personal stuff on it. It's still broken, but for now I lack the spare parts to try everything.

Edit: typo's


We're in 2013, better buy SSDs. :P

+1 :D
 

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by Topywo » Fri Feb 01, 2013 12:01

Calinou wrote:We're in 2013, better buy SSDs. :P


Topywo's wallet starts crying :-/
 

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by Gambit » Sat Feb 02, 2013 04:46

Back on topic please. ~ wiggle wiggle

I'm close to finishing the 16x16 texture. Still have to work out some of the colors of certain ores, because people keep making too many ores and I'm running out of color to tell the difference.

But what I do need is a proper name for the new 16x16 texture pack. NuDefault wasn't the real name, just a beta title. Plus NuDe-fault... nude

So I'm hoping for some ideas for names that aren't related to Tolkien books or any book for that matter.


The MineToon texture pack is slowly coming back into revision since the death of my hard-drive. (Yes, it's dead. You can hear it rattle if you shake it a bit. So quite asking me to update drivers that are unnecessary.)

However, I decided to put that aside until the 16x16 is well and good.























Also, stop asking how to install the texture pack on this thread. There's a sticky in the board about that. Look that up. This is no place for tech support.

The end. Thanks.
Last edited by Gambit on Sat Feb 02, 2013 04:47, edited 1 time in total.
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by Jordach » Sat Feb 02, 2013 11:03

Gambit wrote:Back on topic please. ~ wiggle wiggle

I'm close to finishing the 16x16 texture. Still have to work out some of the colors of certain ores, because people keep making too many ores and I'm running out of color to tell the difference.

But what I do need is a proper name for the new 16x16 texture pack. NuDefault wasn't the real name, just a beta title. Plus NuDe-fault... nude

So I'm hoping for some ideas for names that aren't related to Tolkien books or any book for that matter.


The MineToon texture pack is slowly coming back into revision since the death of my hard-drive. (Yes, it's dead. You can hear it rattle if you shake it a bit. So quite asking me to update drivers that are unnecessary.)

However, I decided to put that aside until the 16x16 is well and good.























Also, stop asking how to install the texture pack on this thread. There's a sticky in the board about that. Look that up. This is no place for tech support.

The end. Thanks.
At least there is light at the end of this tunnel. Also; be thankful that your new comp (might) be faster. And yes for the 16x pack I'd name it Pixelous.

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by PilzAdam » Sat Feb 02, 2013 11:26

Gambit wrote:Also, stop asking how to install the texture pack on this thread. There's a sticky in the board about that. Look that up. This is no place for tech support.

The end. Thanks.

The problem is, that the format of your texture pack is incorrect. One should override the default mod, but rather put all the textures in textures/all. So texture pack creators should offer just one folder with all the textures.
 

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by Mito551 » Sat Feb 02, 2013 11:35

PilzAdam wrote:
Gambit wrote:Also, stop asking how to install the texture pack on this thread. There's a sticky in the board about that. Look that up. This is no place for tech support.

The end. Thanks.

The problem is, that the format of your texture pack is incorrect. One should override the default mod, but rather put all the textures in textures/all. So texture pack creators should offer just one folder with all the textures.

That's true.

gambit, is this blue-ish block mithril?
http://screenshot.su/show.php?img=445583dd4dd749db26b50e99462d5f06.jpg
 

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by Gambit » Sat Feb 02, 2013 23:46

Jordach wrote:At least there is light at the end of this tunnel. Also; be thankful that your new comp (might) be faster. And yes for the 16x pack I'd name it Pixelous.


It's not a new computer, it's a new hard-drive. Also, Pixelous sounds kinda neat, although I might only keep the "pixel" term, not the "lous".

Mito551 wrote:gambit, is this blue-ish block mithril?
http://screenshot.su/show.php?img=445583dd4dd749db26b50e99462d5f06.jpg


No, that's silver. The other is iron. I don't even know what mithril is. It doesn't even sound real.

PilzAdam wrote:The problem is, that the format of your texture pack is incorrect. One should override the default mod, but rather put all the textures in textures/all. So texture pack creators should offer just one folder with all the textures.


Remember the good 'ol days when minetest only had one folder for all textures... sigh... Now it's riddled with libraries of folders that require so much clicking... sigh... The path address gets very long... sigh... and while editing, I some times get confused because there are so many folders... sigh...

Hope you know how I feel... sigh...
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by zoot686 » Sun Feb 03, 2013 04:31

We're in 2013, better buy SSDs. :P


Howz the write life of those SSD's?

I figure they'd work great for "read only" boot partitions(like thumbdrives)

And no, I'm not trying to be argumentive, I'm asking, as I've seen an awful lot of them on sale, but really haven't seen any real info about them.
 

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by Jordach » Sun Feb 03, 2013 11:15

Gambit, you do realize there is a folder within the Minetest Directory where Minetest-0.4.4-win32/textures/all is right? Place all of them there, then the blocks will run from there and not the default / installed mods unless you don't have the other textures made and ready.
Last edited by Jordach on Sun Feb 03, 2013 11:16, edited 1 time in total.

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by Calinou » Sun Feb 03, 2013 11:53

zoot686 wrote:
We're in 2013, better buy SSDs. :P


Howz the write life of those SSD's?

I figure they'd work great for "read only" boot partitions(like thumbdrives)

And no, I'm not trying to be argumentive, I'm asking, as I've seen an awful lot of them on sale, but really haven't seen any real info about them.


The "life span of SSDs is so short" thing has been done to death. On most SSDs (those who use MLC, very few SSDs on the market use SLC as it is very expensive but lasts longer, and the Samsung 840s use TLC now, which has shorter life span), you can write 3000 times its capacitiy until it fails. This means a 128GB SSD will last 10,5 years on average if you write 10GB a day (and you probably write less than that). Just don't defrag them, though.
Last edited by Calinou on Sun Feb 03, 2013 11:54, edited 1 time in total.
 

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by VanessaE » Sun Feb 03, 2013 16:41

..and even then, that's 3000 times their capacity before a single flash block/cell/whatever fails and gets reallocated (like spinning rust, an SSD is over-provisioned to allow for this). They'll still keep running for a while longer after that before a hard failure.

"Enterprise" MLC-based SSD's can go way beyond this figure, at least another order of magnitude, but you'll definitely pay for it.
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by Gambit » Sun Feb 03, 2013 19:42

Jordach wrote:Gambit, you do realize there is a folder within the Minetest Directory where Minetest-0.4.4-win32/textures/all is right? Place all of them there, then the blocks will run from there and not the default / installed mods unless you don't have the other textures made and ready.


I can't use 0.4.4 remember? I be too unholy to be allowed.
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by Jordach » Sun Feb 03, 2013 20:01

Gambit wrote:
Jordach wrote:Gambit, you do realize there is a folder within the Minetest Directory where Minetest-0.4.4-win32/textures/all is right? Place all of them there, then the blocks will run from there and not the default / installed mods unless you don't have the other textures made and ready.


I can't use 0.4.4 remember? I be too unholy to be allowed.
All you have to do is open the minetest.conf and add the lines:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
video_driver = direct3d9
enable_texture_atlas = false
and you will be all set!

Note: This is assuming you are using Windows XP/Vista/7/8.
Last edited by Jordach on Sun Feb 03, 2013 20:02, edited 1 time in total.

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