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[Font] Vanessa's improved-readability fonts [2013-08-05]

PostPosted: Mon Jan 14, 2013 16:59
by VanessaE
I was starting to have trouble reading my screen, so PilzAdam pointed me to this irrlicht font tool:

https://github.com/kahrl/irrtum

With its help, the DejaVu Sans and Sans Mono fonts on my system, and some post-processing in The GIMP, I was able to create this larger, more readable pair of fonts for Minetest, for those users who don't have Freetype enabled:

Download
http://daconcepts.com/vanessa/hobbies/minetest/font_dejavu_sans.png
http://daconcepts.com/vanessa/hobbies/minetest/font_dejavu_sans_mono.png

These are both DejaVu Sans (one monospaced, one not), and are 13 point size at 96dpi.

These will cause a few minor positioning glitches since some of the game's UI graphics are hard-coded to specific sizes/positions, but for the most part it helps greatly, especially if you have bad eyes like me. :-)

Install
Download and copy both PNG files to {minetest_folder}/fonts . If you already have these files, but the names are different, you must either rename them to match what's shown below, or modify the lines below to match your filenames - either way will work. Add these lines to your minetest.conf:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
freetype = false
font_path = {full_absolute_path_to_minetest_folder}/fonts/font_dejavu_sans.png
mono_font_path = {full_absolute_path_to_minetest_folder}/fonts/font_dejavu_sans_mono.png


Screenshots
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PostPosted: Mon Jan 14, 2013 17:01
by kaeza
+((2^16)-1)
That should help me with my (very) poor vision :)

PostPosted: Mon Jan 14, 2013 17:09
by cHyper
nice....

PostPosted: Mon Jan 14, 2013 18:00
by Mito551
+1

PostPosted: Mon Jan 14, 2013 21:14
by Calinou
+1 too. The default font is quite hard to read since it lacks an outline.

PostPosted: Mon Jan 14, 2013 22:42
by Sokomine
+1 Very nice! Makes reading the chat much easier.

PostPosted: Sun Jan 27, 2013 01:04
by jordan4ibanez
Move this into the default game. Fuck, now I can actually read the menus.

PostPosted: Sun Jan 27, 2013 02:01
by Linxx
should be in the default :3 i always love the stuff you do :D

PostPosted: Mon Aug 05, 2013 22:27
by VanessaE
Minor update to these fonts: Changed the filenames and added install instructions to the first post for both old and new builds of Minetest.

PostPosted: Mon Aug 05, 2013 22:47
by Sokomine
Thanks! This font is really much easier to read than the default fonts. I'm very glad it works again.

PostPosted: Sat Aug 24, 2013 22:03
by hampa16
VanessaE wrote:(the entirety of this thread's first post)

these are supposed to be .tff files

PostPosted: Sat Aug 24, 2013 22:32
by Evergreen
hampa16 wrote:
VanessaE wrote:(the entirety of this thread's first post)
these are supposed to be .tff files
Ehm, no..... These are supposed to be .png

PostPosted: Sat Aug 24, 2013 22:55
by VanessaE
don't quote whole first posts!

The files are supposed to be PNG, because I use bitmapped fonts, not Truetype.

PostPosted: Fri Aug 30, 2013 21:55
by hampa16
Evergreen wrote:
hampa16 wrote:
VanessaE wrote:(the entirety of this thread's first post)
these are supposed to be .tff files
Ehm, no..... These are supposed to be .png
NVM!