sameNore wrote:I have red images with bump mapping shaders whereas I have no problem with normal shaders too.
How can i tell my version?Jordach wrote:The shaders issue is basically you don't have OpenGL 2.x
Irrlicht Engine version 1.7.3
Linux 3.2.0-4-amd64 #1 SMP Debian 3.2.35-2 x86_64
Using renderer: OpenGL 2.1
Gallium 0.4 on llvmpipe (LLVM 0x300): VMware, Inc.
OpenGL driver version is 1.2 or better.
GLSL version: 1.2
Nore wrote:You said OpenGL 2.x was needed. However, I get that on startup:Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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Irrlicht Engine version 1.7.3
Linux 3.2.0-4-amd64 #1 SMP Debian 3.2.35-2 x86_64
Using renderer: OpenGL 2.1
Gallium 0.4 on llvmpipe (LLVM 0x300): VMware, Inc.
OpenGL driver version is 1.2 or better.
GLSL version: 1.2
Have I OpenGL 1.2 or 2.1 ?
float specularf = 0.2*specular * diffuse;
vec3 vSpecular = vec3(specularf, specularf, specularf);
KingSmarty wrote:Is the texture pack out for 0.4.6 now?
RealBadAngel wrote:Ive updated shaders branch with bugfixes, added support for animations and liquids.
Sources: https://github.com/RealBadAngel/minetest/archive/master.zip
Texture pack is also updated: https://github.com/RealBadAngel/sphax256/archive/master.zip
When it's here.issa wrote:where is the update ?
issa wrote:Who need to make a petition
Mito551 wrote:omg. 0.4.7 is out and sphax 0.4.6 is not here yet. wtf. i want to make a second episode D:
Evergreen wrote:Mito551 wrote:omg. 0.4.7 is out and sphax 0.4.6 is not here yet. wtf. i want to make a second episode D:
I just PM'd him on the BDcraft forums, and he said he is working on it.
Actually, Sphax did say he was busy working on the grunge version for minecraft atm.Mito551 wrote:Evergreen wrote:Mito551 wrote:omg. 0.4.7 is out and sphax 0.4.6 is not here yet. wtf. i want to make a second episode D:
I just PM'd him on the BDcraft forums, and he said he is working on it.
gosh. gambit does so too. he is 'working on it'. i understand that they must be busy people but gambit at least said so.
ashenk69 wrote:Trust me Mito551 I have been talking with Sphax and it is being worked on. I have sent him the updated textures for 0.4.6 and 0.4.7 in 512x and 256x. He might tweak the textures a bit, but the pack is done for the most part.
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