https://yadi.sk/d/fo4-zGMOd4Edq
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Changelog from GitHub
- Commits on Nov 30, 2014
- Make hud use fontengine too
- Scale form elements consistently
- Implement proper font handling
- noise: Throw exception on noise allocation failure
- Fix MSVC compiling error
- Improve Lua API documentation
- Update minetest.po (Japanese)
- Fix regression with command line --go option
- Add minetest.copy_table(table) To get rid off the "table references"
- Don't corrupt stepheight when setting other properties
- Wield: always obey anisotropic_filter setting, not just for hi res textures
- EMF_USE_MIP_MAPS was introduced in Irrlicht 1.8, don't use in 1.7.3 or below
- added enable_build_where_you_stand option
- Wieldmesh: don't force anisotropic filtering on, instead disable mipmaps
- Fix some undeclared global variables
- Only set the camera update keymap when using a debug build
- Fix Android main menu crash, and user data directory check.
- Increase step smoothing to fit 1:1 stairs (works well on slabs too)
- Fix client "double saving" simple singleplayer local maps
- Fixes for Android build errors. Enable sensor landscape rotation.
- Adjust the values of dirs1 and dirs2 so that rotate_and_place orients textures correctly
- Make duplicate warning checks file and line specific
Commits on Nov 29, 2014
Commits on Nov 28, 2014
Commits on Nov 27, 2014
Commits on Nov 26, 2014
Commits on Nov 25, 2014
Commits on Nov 23, 2014