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[Android] Minetest for Android

PostPosted: Sat Oct 25, 2014 13:22
by Martin_Devil
Hello everyone. For a while I was engaged in assembling Minetest for Android.
Now I want to share with you the PRO version (no ads)!
I publish all the source code (see link in Google Play).
(Sorry for my bad English)
Download (PRO): http://95.215.44.248/system/other/apk/MfA/
Google Play:
FREE: https://play.google.com/store/apps/deta ... obile.FREE
PRO ($1 only!): https://play.google.com/store/apps/deta ... Mobile.PRO
--- --- ---
Warning! This is OpenSourse Project based on Minetest game.
LGPL 2.1.
Sourse: https://github.com/MoNTE48/Minetest-for-Android

Re: Minetest for Android

PostPosted: Sat Oct 25, 2014 16:19
by Krock
Why $1? It's a free game.

Re: Minetest for Android

PostPosted: Sat Oct 25, 2014 16:32
by Martin_Devil
Krock wrote:Why $1? It's a free game.

I need to pay for the server. Every day is downloaded several GB. It is very expensive.

Re: Minetest for Android

PostPosted: Sat Oct 25, 2014 16:58
by Sol
Why sources not on github?

Re: Minetest for Android

PostPosted: Sat Oct 25, 2014 17:03
by Martin_Devil
Sol wrote:Why sources not on github?

I was planning to go on github soon. So I'll update the source code after each change.

Re: Minetest for Android

PostPosted: Sat Oct 25, 2014 17:19
by Sol
Martin_Devil wrote:I was planning to go on github soon. So I'll update the source code after each change.

Было бы замечательно.

Re: Minetest for Android

PostPosted: Sat Oct 25, 2014 18:18
by Martin_Devil
The community can use my extractor. He's better.

Re: Minetest for Android

PostPosted: Sun Oct 26, 2014 11:24
by Martin_Devil

Re: Minetest for Android

PostPosted: Sun Oct 26, 2014 13:45
by rubenwardy
It costs $15 to get a developer account on Google Play, so a charge could be justifoed to cover that - but it isn't that much money.

Re: Minetest for Android

PostPosted: Sun Oct 26, 2014 14:06
by Martin_Devil
rubenwardy wrote:It costs $15 to get a developer account on Google Play, so a charge could be justifoed to cover that - but it isn't that much money.

Reg on Google Play Dev = $25.
And I pay for the server (download cache). 10GB = $1.

Re: Minetest for Android

PostPosted: Sun Oct 26, 2014 14:07
by rubenwardy
Ah, it's £15, which is why is was confused.

Re: Minetest for Android

PostPosted: Sun Oct 26, 2014 14:14
by Martin_Devil
rubenwardy wrote:Ah, it's £15, which is why is was confused.

It does not matter. I can make money on this, the main thing that I published the source code and does not violate the license.
Is there a problem?

Re: Minetest for Android

PostPosted: Sun Oct 26, 2014 14:23
by rubenwardy
Not at all. Go ahead.

The only objections I have is when:
1) GPL is not followed (code is not given)
2) It is not clear that to the user that it is a paid version of a free game. (Your description makes this clear. Also, Minetest doesn't have an offical app on the store, so it's fine)

You do well in both of these.

Re: Minetest for Android

PostPosted: Sun Oct 26, 2014 14:53
by Martin_Devil
rubenwardy wrote:Not at all. Go ahead.

The only objections I have is when:
1) GPL is not followed (code is not given)
2) It is not clear that to the user that it is a paid version of a free game. (Your description makes this clear. Also, Minetest doesn't have an offical app on the store, so it's fine)

You do well in both of these.


I hate Google Translate ... If the description is something wrong, correct me.
Besides, I always intend to publish the source code. I will be glad if my achievements will be used in future versions. Besides, I plan to open a second branch of the code and suggest improvements unpacker code without using a server (with unpacking assets).

Re: [Android] Minetest for Android

PostPosted: Sat Nov 22, 2014 02:09
by stormchaser3000
the link to the pro version for downloading the apk is broken

Re: [Android] Minetest for Android

PostPosted: Sat Nov 22, 2014 06:59
by Martin_Devil
stormchaser3000 wrote:the link to the pro version for downloading the apk is broken

i'm sorry. I fix url, pls wait...

Re: [Android] Minetest for Android

PostPosted: Sat Nov 22, 2014 11:53
by 4aiman
Heh-heh... Someone's forgetting something ;)

Re: [Android] Minetest for Android

PostPosted: Sat Nov 22, 2014 12:14
by Martin_Devil
Update link on apk... Done!

Re: [Android] Minetest for Android

PostPosted: Tue Dec 09, 2014 20:36
by MADCastro
Not bad for a Android port. However, i have to appoint some details:
*NVIDIA Shield, OUYA, M.O.J.O. and Gamepad users: DO NOT DOWNLOAD/BUY IT. It doesn't have a gamepad support and i don't recommend to use gamepad mappers, which will be hard to write texts on the gamepad.
*Keyboard is compatible, which is a very positive point, HOWEVER, it DOESN'T has full suport. You can't use specific characters, like question mark or tilde. In this case, i don't recommend to play it on Multiplayer.
*You can use a mouse, but it will work like you were actually touching on the screen instead of a full mouse function (as seen on QI4A)
*it runs fine on Tegra devices.

I hope to see at least the gamepad support.

Otherwise, nice job.

Re: [Android] Minetest for Android

PostPosted: Wed Dec 10, 2014 00:37
by hoodedice
MADCastro wrote:Not bad for a Android port. However, i have to appoint some details:
*NVIDIA Shield, OUYA, M.O.J.O. and Gamepad users: DO NOT DOWNLOAD/BUY IT. It doesn't have a gamepad support and i don't recommend to use gamepad mappers, which will be hard to write texts on the gamepad.
*Keyboard is compatible, which is a very positive point, HOWEVER, it DOESN'T has full suport. You can't use specific characters, like question mark or tilde. In this case, i don't recommend to play it on Multiplayer.
*You can use a mouse, but it will work like you were actually touching on the screen instead of a full mouse function (as seen on QI4A)
*it runs fine on Tegra devices.

I hope to see at least the gamepad support.

Otherwise, nice job.


you can use the official Minetest for Android build instead =)

Re: [Android] Minetest for Android

PostPosted: Wed Dec 10, 2014 01:05
by ExeterDad
hoodedice wrote:you can use the official Minetest for Android build instead =)

Heh heh! :P

Re: [Android] Minetest for Android

PostPosted: Wed Dec 10, 2014 04:33
by Martin_Devil
hoodedice wrote:
MADCastro wrote:Not bad for a Android port. However, i have to appoint some details:
*NVIDIA Shield, OUYA, M.O.J.O. and Gamepad users: DO NOT DOWNLOAD/BUY IT. It doesn't have a gamepad support and i don't recommend to use gamepad mappers, which will be hard to write texts on the gamepad.
*Keyboard is compatible, which is a very positive point, HOWEVER, it DOESN'T has full suport. You can't use specific characters, like question mark or tilde. In this case, i don't recommend to play it on Multiplayer.
*You can use a mouse, but it will work like you were actually touching on the screen instead of a full mouse function (as seen on QI4A)
*it runs fine on Tegra devices.

I hope to see at least the gamepad support.

Otherwise, nice job.


you can use the official Minetest for Android build instead =)

What do you mean! Official build also does not have this.

Re: [Android] Minetest for Android

PostPosted: Mon Mar 09, 2015 15:21
by Heixss
problem solved, I'm sorry for the post

Re: [Android] Minetest for Android

PostPosted: Tue Jul 14, 2015 22:19
by Dragonop
What about donating the 10% of the money you win with this (to Minetest of course)? So you can support the comunity and win some money with this.

Re: [Android] Minetest for Android

PostPosted: Wed Jul 15, 2015 05:36
by Martin_Devil
Dragonop wrote:What about donating the 10% of the money you win with this (to Minetest of course)? So you can support the comunity and win some money with this.

I would like to donate even more. But I want to sacrifice the whole team Minetest, not just celeron55