[Windows] Dark's Minetest MSVC Builds (Finally updated!)

Darkness701
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[Windows] Dark's Minetest MSVC Builds (Finally updated!)

by Darkness701 » Sat Dec 05, 2015 22:02

My tested Minetest MSVC Builds for Windows 32-bit and 64-bit.
Download them at the MediaFire directory: https://www.mediafire.com/folder/xb3o9am6cwtay/Minetest
Source is here: https://github.com/minetest/minetest/
x86 is 32-bit (Win32), and x64 is 64-bit (Win64).
Included Subgames: minetest_game (duh), Freecraft.

Update: Updated codebase to Minetest 0.4.15.
Last edited by Darkness701 on Sat Feb 04, 2017 01:09, edited 3 times in total.
 

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Napiophelios
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Re: [Windows] Dark's Minetest MSVC Builds

by Napiophelios » Sun Dec 06, 2015 11:57

Works fine for me so far no detectable problems,
but you have some things in the download file that can be discarded.

Like your old debug text file in the bin folder / also your config file:
both contain info from your system

the cache folder could be emptied to save space
and if you ditched all those fonts you could really shave down the weight of the download.
 

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Calinou
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Re: [Windows] Dark's Minetest MSVC Builds

by Calinou » Sun Dec 06, 2015 12:11

Darkness701 wrote:(There is no source yet.)


I'm quite sure you have to provide the source code (either bundled with the builds or as a separate download), it's a legal obligation of LGPLv2.1, the license Minetest uses for the source code. This is true even if you haven't modified anything.
 

Darkness701
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Re: [Windows] Dark's Minetest MSVC Builds

by Darkness701 » Sat Dec 12, 2015 00:20

Calinou wrote:
Darkness701 wrote:(There is no source yet.)


I'm quite sure you have to provide the source code (either bundled with the builds or as a separate download), it's a legal obligation of LGPLv2.1, the license Minetest uses for the source code. This is true even if you haven't modified anything.

Updated to include source code. SUBGAMES NOT INCLUDED!
 

Darkness701
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Re: [Windows] Dark's Minetest MSVC Builds (Finally updated!)

by Darkness701 » Sat Jan 21, 2017 04:50

Updated codebase to 0.4.15.
 

Darkness701
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Re: [Windows] Dark's Minetest MSVC Builds (Finally updated!)

by Darkness701 » Sun Jan 22, 2017 02:29

Updates:
Added new mods to Freecraft to make it more like Minecraft.
Updated minetest_game
 

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Andrey01
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Re: [Windows] Dark's Minetest MSVC Builds (Finally updated!)

by Andrey01 » Tue Jan 24, 2017 15:13

What is it for forum "Builds"?Are there somebody add buildings or what?
 

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Krock
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Re: [Windows] Dark's Minetest MSVC Builds (Finally updated!)

by Krock » Tue Jan 24, 2017 16:46

Andrey01 wrote:What is it for forum "Builds"?Are there somebody add buildings or what?

No, what you can find here is the Minetest source code compiled to an executable that you can use to play Minetest. Each platform (Linux, OS X, Windows and Android) needs a different kind of executable in order to run Minetest there.
What you are looking for is the Maps Subforum, where you can show us your maps and houses/buildings.

Darkness701 wrote:Updates:
Added new mods to Freecraft to make it more like Minecraft.
Updated minetest_game

That's nice, but you are not allowed to publish binaries without showing us the code from which you compiled this binary. You might directly refer to minetest/minetest/ or, if you've made changes in the official code, fork it on GitHub and commit your changes there and include the link to your fork in your main post.
Newest Win32 builds - Find a mod - All my mods
ALL YOUR DONATION ARE BELONG TO PARAMAT (Please support him and Minetest)
New DuckDuckGo !bang: !mtmod <keyword here>
 

Darkness701
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Re: [Windows] Dark's Minetest MSVC Builds (Finally updated!)

by Darkness701 » Sat Feb 04, 2017 01:10

Fixed.
 


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