[solved-ish] irrlicht - opengl ver is not 1.2 or better
I have compiled MT (many times) and have a pain in the ass of an issue that I can't figure out.
On three of four laptops the build works perfectly and all runs fine. On the fourth laptop I get the "OpenGL version is not 1.2 or better" and it tries to run with OpenGL v1.1 and runs at 1FPS and everything is bright red. I would figure a hardware driver issue but sfan5's and Krock's latest builds work fine on this laptop, detecting OpenGL v3.x and running at a playable FPS.
I have tried redownloading the source and starting from scratch (many times). Deleteing the CMake cache (many times). Running in compatability mode (all modes). Compiled a half a dozen times on the offending laptop itself. Still doesn't work.
Any help would be appreciated.
On three of four laptops the build works perfectly and all runs fine. On the fourth laptop I get the "OpenGL version is not 1.2 or better" and it tries to run with OpenGL v1.1 and runs at 1FPS and everything is bright red. I would figure a hardware driver issue but sfan5's and Krock's latest builds work fine on this laptop, detecting OpenGL v3.x and running at a playable FPS.
I have tried redownloading the source and starting from scratch (many times). Deleteing the CMake cache (many times). Running in compatability mode (all modes). Compiled a half a dozen times on the offending laptop itself. Still doesn't work.
Any help would be appreciated.