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[Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT

PostPosted: Wed Apr 04, 2012 18:41
by sfan5
Minetest builds for Windows (32-bit & 64-bit)
My build script for building and uploading finally works, so i decided to provide daily/weekly builds.
You can download the builds here

List of different builds:
  • Latest git & stable version with Gettext, Freetype2, LuaJIT, LevelDB and Direct3D 64-bit
    Included subgames: minetest_game (obviously), Carbone NG and Voxelgarden
  • Latest git & stable version with Gettext, Freetype2, LuaJIT and LevelDB 32-bit
    Included subgames: minetest_game (obviously), Carbone NG and Voxelgarden

If you have trouble opening the .7z files download 7Zip from here and install it.

PostPosted: Wed Apr 04, 2012 18:44
by Jordach
Thanks, with that Buildbot.sh this are a lot easier.

PostPosted: Wed Apr 04, 2012 18:44
by sfan5
Jordach wrote:Thanks, with that Buildbot.sh this are a lot easier.

I totally agree

PostPosted: Wed Apr 04, 2012 18:48
by Jordach
Finally, the Windows OS can catch up to Linux users, oh, Macs, they can BURN.

PostPosted: Wed Apr 04, 2012 18:49
by sfan5
Jordach wrote:Finally, the Windows OS can catch up to Linux users, oh, Macs, they can BURN.

I could make Mac Builds, but i don't want to start VirtualBox every day

PostPosted: Wed Apr 04, 2012 18:56
by Death Dealer
sfan5 wrote:My Build script for building and uploading finally works, so i decided to provide Minetest Builds.
URL: http://sfan.sf.funpic.de/minetest-builds/

Sfan5

THANK YOU!!!!!!!!!!

PostPosted: Wed Apr 04, 2012 18:58
by sfan5
Death Dealer wrote:
sfan5 wrote:My Build script for building and uploading finally works, so i decided to provide Minetest Builds.
URL: http://sfan.sf.funpic.de/minetest-builds/

Sfan5

THANK YOU!!!!!!!!!!

NO PROBLEM!!!!!!!!!!!!

PostPosted: Wed Apr 04, 2012 20:09
by sdzen
WHY ARE WE USING CAPSLOCKS!!!!!!!!!!!!!!!

PostPosted: Wed Apr 04, 2012 20:10
by Death Dealer
i got excited.... and your question has no question mark..

PostPosted: Wed Apr 04, 2012 20:13
by sdzen
oh thanks for pointing that miniscule error out I am forever in you dept or maybe in dept last year after all new years on sunday............

PostPosted: Wed Apr 04, 2012 20:17
by sfan5

PostPosted: Wed Apr 04, 2012 20:22
by Jordach
Those spinning blocks are awesome!

PostPosted: Wed Apr 04, 2012 20:38
by Death Dealer
Jordach wrote:Those spinning blocks are awesome!

ya i wish they dropped to the ground when you broke them(like minecraft)

PostPosted: Wed Apr 04, 2012 21:37
by JoseMing
i can't understand this :s, someone explain me please...

PostPosted: Thu Apr 05, 2012 00:46
by IPushButton2653
At least I won't have to change the init.lua for some mods.

PostPosted: Thu Apr 05, 2012 19:23
by sfan5

PostPosted: Fri Apr 06, 2012 08:37
by sfan5
New Build!

PostPosted: Fri Apr 06, 2012 10:19
by sfan5
New Build again!

PostPosted: Fri Apr 06, 2012 12:40
by sfan5

PostPosted: Sat Apr 07, 2012 10:30
by sfan5
New Build!

PostPosted: Sat Apr 07, 2012 15:35
by Jordach
Deserts just got added, can we now have a new build please?

PostPosted: Sat Apr 07, 2012 17:19
by sfan5
New Build!

PostPosted: Sun Apr 08, 2012 19:00
by Jordach

PostPosted: Sun Apr 08, 2012 19:25
by Death Dealer
you should make the name area bigger, i cant see the full version number.

PostPosted: Mon Apr 09, 2012 09:50
by sfan5
Death Dealer wrote:you should make the name area bigger, i cant see the full version number.

Ok, i'll maybe do that

PostPosted: Thu Apr 12, 2012 08:55
by Jordach
Q. Compile Jordan4Ibanez's Minetest branch, we all wanna play it.

PostPosted: Thu Apr 12, 2012 09:51
by Jordach
His teaser almost made me shout: FREE MINECRAFT!

PostPosted: Thu Apr 12, 2012 10:15
by sfan5
:D

PostPosted: Thu Apr 12, 2012 10:17
by Jordach
I saw J4I build in there.

EDIT: I "quite" I mean I "love" the new page setup, is that PHP by chance?

PostPosted: Thu Apr 12, 2012 10:29
by sfan5
Jordach wrote:I saw J4I build in there.

EDIT: I "quite" I mean I "love" the new page setup, is that PHP by chance?

It's PHP