[Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJIT

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AiTechEye
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by AiTechEye » Sun Feb 28, 2016 18:11

Metadata in this newest version often not updating if you not placing something into it.

and doors does not care about protected areas when you placing it
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by sofar » Mon Feb 29, 2016 16:37

UjEdwin wrote:doors does not care about protected areas when you placing it


https://github.com/minetest/minetest_game/pull/885
 

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Minetest 0.4.13-b114fd8

by sfan5 » Mon Feb 29, 2016 19:37

+ 32 commits

Download: minetest-0.4.13-b114fd8
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by AiTechEye » Wed Mar 16, 2016 16:08

solved
Last edited by AiTechEye on Wed Mar 16, 2016 22:14, edited 2 times in total.
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by sofar » Wed Mar 16, 2016 18:59

UjEdwin wrote:Error? (tested the https://github.com/minetest/minetest_game from yesterday) its the default fences


the client you are using is older than the server you are using. Either make sure they're identical or revert your copy of minetest_game back to 0.4.13.
 

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by AiTechEye » Wed Mar 16, 2016 20:22

it was a drawtype thing, its fixed, but:

Undeclared global variable "placer" accessed at ...\minetest\bin\..\games\minetest_game\mods\bones\init.lua:8

and in the functions:

local function is_owner(pos, name)
local owner = minetest.get_meta(pos):get_string("owner")
if owner == "" or owner == name or minetest.check_player_privs(placer, "protection_bypass") then
return true
end
return false
end
Last edited by AiTechEye on Wed Mar 16, 2016 22:46, edited 2 times in total.
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Minetest 0.4.13-095f623

by sfan5 » Wed Mar 16, 2016 21:44

+ 74 commits

Download: minetest-0.4.13-095f623
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Minetest builds for Windows (32-bit & 64-bit)
 

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by ShadMOrdre » Tue Mar 29, 2016 21:13

Hello,

Just downloaded the dev build dated Mar. 21. I also downloaded Krocks dev build dated Mar. 11.

Both throw an error about mscvr100.dll. I get this on both x86 and x64 Win2008 Server and a Win 7 installations. On both, I have installed the redistributable packages from M$. I do not get this error on my main PC, which is also Win7 x64.

Minetest 0.4.13 stable works without this issue on all three machines, with none complaining about the missing dll.


The MS website does not seem to host these files any longer, as part of their push to force Win10-tin on you. Are you still using VC++ 2010 for your builds, or have you updated to a more recent version of Visual Studio?

There certainly should be a way to include the redistributable as part of the zip installer/download.

Any help would be appreciated.

Thanks in advance!

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by sfan5 » Wed Mar 30, 2016 10:12

You'll have to get mscvr100.dll from somewhere else like www.dll-files.com (but make sure to download the .zip instead of some shady installer).
ShadMOrdre wrote:Are you still using VC++ 2010 for your builds, or have you updated to a more recent version of Visual Studio?

I'm using MinGW for builds (I don't use Windows for building these at all), it requires the same runtime as Visual Studio though.
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by ShadMOrdre » Wed Mar 30, 2016 17:08

sfan,

I was able to copy both msvcr100.dll and msvcp100.dll from the bin folder of my installed copy of minetest stable, ie, the v0413 release. This solved the issue.

So I have to ask, since those files are included in the stable release, why are they not included in your builds?

Thanks for the help!

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Minetest 0.4.13-15e1dcc

by sfan5 » Wed Apr 06, 2016 11:31

+ 82 commits

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by anuser » Tue May 03, 2016 18:32

Hello!
I would like to ask were is the worlds directory (I would like to play my old worlds with that biuld and/or save the gameplay world outside the game) and why do not run when I delete the folder and later unzip it again somewere else?
 

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Minetest 0.4.13-0f6e4a0

by sfan5 » Sat May 07, 2016 13:11

+ 133 commits

Download: minetest-0.4.13-0f6e4a0
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Minetest 0.4.14!

by sfan5 » Sun May 15, 2016 14:52

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Minetest builds for Windows (32-bit & 64-bit)
 

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by MLG360NoScoper » Wed May 25, 2016 23:05

Is this minetest-0.4.12-7b171ea? This is what I got when I searched it for BFD.
 

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by benrob0329 » Thu May 26, 2016 03:39

Its Minetest 0.4.14.
 

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Minetest 0.4.14-e1aa98f

by sfan5 » Mon Jul 04, 2016 15:50

+ 120 commits

Download: minetest-0.4.14-e1aa98f
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by ErrorNull » Wed Jul 06, 2016 03:45

awesome sfan! Very cool. Seems like so many great updates. The following are the commits that catch my attention most:

Biomes: Define and use biome_t for biome IDs 109c7e3 https://git.io/vovxU
-- Sounds like this will help with mob spawning and ambient sounds mods yea?

Particles: Add option to remove particles on collision d499ec4 https://git.io/vr904
-- Improvement for the weather and rain mods out there yea?

Default: Convert saplings to use node timers e0cb3fc https://git.io/vr6ap
Farming: Convert plants to use node timers 70ef786 https://git.io/vr6ah
Make node timers more efficient 559dd99 https://git.io/vonZ3
-- Any performance boost are welcome!

Farming: allow LBM's for other mods as well. dcf2465 https://git.io/vofkC
Add on_punchnode callback 8b940c0 https://git.io/vrCcO
Sky: Darker, bluer sky and improved horizon haze at night b24d21d https://git.io/voYqO
Default: Craft locked chest from chest plus steel ingot
Add colored text (not only colored chat). 14ef2b4 https://git.io/vrdXW
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by Dopium » Fri Jul 08, 2016 10:27

Great build, but i think i have found a bug with this build. My player tends to run animation on the spot when standing still. The 0.4.14 stable build is fine that leads me to think its something to do with this particular build.

Edit: Fixed the issue for now by disabling the joystick setting within the builtin settings.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
disable_joystick
 

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Minetest 0.4.14-b11720a

by sfan5 » Fri Aug 12, 2016 12:08

+ 100 commits

Download: minetest-0.4.14-b11720a
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by ErrorNull » Sat Aug 13, 2016 03:08

yea baby! another great update! Thank you sfan.
 

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by Dopium » Sun Aug 14, 2016 10:02

Yeah great build +1 Lots of important changes thanks sfan5
 

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by cHyper » Wed Aug 17, 2016 16:38

+1

great win build, I like it very much.
 

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Re: Minetest 0.4.14!

by azekill_DIABLO » Wed Aug 24, 2016 12:45

sfan5 wrote:Changelog

Download: minetest-0.4.14

very nice! Your build is very fast and run heavy games without problem! +1 for the great job!
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

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Minetest 0.4.14-403dada

by sfan5 » Sat Sep 10, 2016 21:59

+ 54 commits

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Re: Minetest 0.4.14-403dada

by cHyper » Sun Sep 11, 2016 00:14

sfan5 wrote:Download: minetest-0.4.14-403dada


+1
 

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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by ErrorNull » Thu Sep 15, 2016 05:18

very nice!
 

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Minetest 0.4.14-abb6fba

by sfan5 » Tue Sep 20, 2016 20:55

Now with freshly updated Irrlicht, cURL, sqlite3, LevelDB, Freetype and sound libraries!
+ 12 commits

Download: minetest-0.4.14-abb6fba
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Re: [Windows] sfan5's builds: 32-bit & 64-bit, LevelDB, LuaJ

by zing269 » Tue Sep 20, 2016 23:45

Crashes when loading a world with an access violation in zlib1.dll. Replacing that dll with the one from the last build works.
 

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Re: Minetest 0.4.14-abb6fba

by azekill_DIABLO » Wed Sep 21, 2016 09:49

sfan5 wrote:Now with freshly updated Irrlicht, cURL, sqlite3, LevelDB, Freetype and sound libraries!
+ 12 commits

Download: minetest-0.4.14-abb6fba


AWESOME WORK! thank you so much :D
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
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WEIRD MODDING CONTEST !!!
 

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