[Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

User avatar
Fess
Member
 
Posts: 159
Joined: Wed Feb 27, 2013 05:46

Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Wed Aug 12, 2015 19:32

Latest build of minetest 0.4.12-dev, commit 738fbc66d0, from 12.08.2015
https://yadi.sk/d/q7P7S5wIiRBh7
Now localization was fixed
+ Changelog from GitHub
 

User avatar
Fess
Member
 
Posts: 159
Joined: Wed Feb 27, 2013 05:46

Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Wed Aug 26, 2015 16:44

Latest build of minetest 0.4.13-dev, commit 34b7a147dc, from 26.08.2015
https://yadi.sk/d/RXMiZQrbigDgV
+ Changelog from GitHub
 

User avatar
Fess
Member
 
Posts: 159
Joined: Wed Feb 27, 2013 05:46

Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Tue Sep 22, 2015 22:27

Latest build of minetest 0.4.13-dev, commit a56aedb4ea, from 23.09.2015
https://yadi.sk/d/i70JW0URjG29D
+ Changelog from GitHub
 

blert2112
Member
 
Posts: 244
Joined: Sat Apr 25, 2015 04:05
GitHub: blert2112

Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by blert2112 » Sat Sep 26, 2015 01:12

Sound not working. ??
 

User avatar
Fess
Member
 
Posts: 159
Joined: Wed Feb 27, 2013 05:46

Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Wed Oct 28, 2015 01:03

Latest build of minetest 0.4.13-dev, commit ca8e56c, from 28.10.2015
https://yadi.sk/d/z7XnRrPDk4XhK
In this version i've also replaced the OpenAL32.dll, so no sound bug for some people must be fixed.
+ Changelog from GitHub
 

User avatar
Fess
Member
 
Posts: 159
Joined: Wed Feb 27, 2013 05:46

Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Thu Nov 12, 2015 23:17

Latest build of minetest 0.4.13-dev, commit 3685552, from 13.11.2015
https://yadi.sk/d/WYgTbNu2kRRHr
+ Changelog from GitHub
 

User avatar
AiTechEye
Member
 
Posts: 409
Joined: Fri May 29, 2015 21:14

Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by AiTechEye » Tue Dec 15, 2015 21:17

It crashing when removing a entity when something is attached to it, and not longer exist.
it does not mather if it is detached

But can be removed by punsh it (ob:set_hp(0) ... ob:punsh(...)

Error: :

Access violation (Exception 0xC0000005) at 0x00007FF7F9DA0171


It even crashing when trying to detach a entity that is nil or no longer exist (gives no error)
Alive AI Mine/Build AI NPC
Gravitygun HL2
Portalgun Portal
Marssurvive Survive on mars
Bows bows + arrows
SoundCloud (Music)
SoundCloud (Classic)
YouTube
 

User avatar
Fess
Member
 
Posts: 159
Joined: Wed Feb 27, 2013 05:46

Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sat May 14, 2016 14:35

New build after long pause
minetest 0.4.13-dev, commit b906ed4, from 14.05.2016
https://yadi.sk/d/-OUZ78iDrhszR
 

User avatar
Fess
Member
 
Posts: 159
Joined: Wed Feb 27, 2013 05:46

Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Mon May 16, 2016 16:43

Latest build of minetest 0.4.14-dev, commit decbd39, from 16.05.2016
https://yadi.sk/d/pquJapUrrkg6J
Updated version 0.4.13->0.4.14, this dev version is almost equvalent to stable 0.4.14
+ Changelog from GitHub
 

User avatar
Fess
Member
 
Posts: 159
Joined: Wed Feb 27, 2013 05:46

Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.

by Fess » Sun Oct 09, 2016 13:17

Latest build of minetest 0.4.14-dev, commit b3fc133, from 09.10.2016
https://yadi.sk/d/a_FYLNitwXCqq
 

Previous

Return to Minetest Builds

Who is online

Users browsing this forum: No registered users and 6 guests

cron