Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.
Posted:
Wed Aug 12, 2015 19:32
by Fess
Latest build of minetest
0.4.12-dev, commit 738fbc66d0,
from 12.08.2015https://yadi.sk/d/q7P7S5wIiRBh7Now localization was fixed
Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.
Posted:
Wed Oct 28, 2015 01:03
by Fess
Latest build of minetest
0.4.13-dev, commit ca8e56c,
from 28.10.2015https://yadi.sk/d/z7XnRrPDk4XhKIn this version i've also replaced the OpenAL32.dll, so no sound bug for some people must be fixed.
Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.
Posted:
Tue Dec 15, 2015 21:17
by AiTechEye
It crashing when removing a entity when something is attached to it, and not longer exist.
it does not mather if it is detached
But can be removed by punsh it (ob:set_hp(0) ... ob:punsh(...)
Error: :
Access violation (Exception 0xC0000005) at 0x00007FF7F9DA0171
It even crashing when trying to detach a entity that is nil or no longer exist (gives no error)
Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.
Posted:
Sat May 14, 2016 14:35
by Fess
New build after long pause
minetest 0.4.13-dev, commit b906ed4, from 14.05.2016https://yadi.sk/d/-OUZ78iDrhszR
Re: [Windows] Fess's builds (64-bit): LevelDB, DirectX, etc.
Posted:
Mon May 16, 2016 16:43
by Fess
Latest build of
minetest 0.4.14-dev, commit decbd39,
from 16.05.2016https://yadi.sk/d/pquJapUrrkg6JUpdated version 0.4.13->0.4.14, this dev version is almost equvalent to stable 0.4.14
Commits on May 16, 2016
- Really fix ncurses lookup on Arch Linux
- Android: enable parallelism for main target too
- Documentation: Remove incorrect and excessive mapgen flags text
Commits on May 15, 2016 - Continue with 0.4.14-dev
- Bump version to 0.4.14
Commits on May 14, 2016 - Android: Re-add button to remove singleplayer world
- Fix android build by fixing patch line endings