sofar wrote:The goal of this project is to reduce mod fragmentation
twoelk wrote:so you should include all the other projects in the field of mod finding, listing, installing and documenting - or at least be a hub of some sort.
Please do study why the mmdb failed and create a more stable organization that is not prone to stumble over single places of failure.
rubenwardy wrote:I was a contributor to mmdb. (I also made the mod database before that but it sucked)
mmdb failed because:
1. It was hard to upload mods
2. It was unfriendly to new developers imo
3. It went offline for ages due to a database bug. thexyz was hosting it and didn't want to keep fixing database problems. The forums then get transferred to c55 who now hosts the forums, c55 hasn't got around to setting it up.
sofar wrote:For users, it provides a single, well established and author-endorsed place to look for often-used mods.
The goal of this project is to reduce mod fragmentation and provide a clear place for popular mods to live, without having to find out which github fork is the best one to use.
Evergreen wrote:So if it is forked to minetest-mods, changes will be pushed to the original repository and I won't have to change any links, correct?
Don wrote:I understand that this project is not the place to put silly mods that no one uses. I am wondering what criteria is used to decide on what mods would fit in.
s.For users, it provides a single, well established and author-endorsed place to look for often-used mod
Fritigern wrote:s.For users, it provides a single, well established and author-endorsed place to look for often-used mod
Although I love the idea of a mods repo/archive, although findability arguments is not a very valid one.
Krock has made a search engine for mods (http://krock-works.16mb.com/MTstuff/modSearch.php) which seems to be using the forums as source and is excellent for finding mods, from the often used ones to the more obscure ones. I don't see how a git repo could improve on that.
Now, as an archive of mods past and present, and to preserve or to continue to develop mods after the authors stops developing it for whatever reason there may be, the repo would be awesome. And I fully support it, but the findablity argument is a weak one at best.
Evergreen wrote:@sofar Thank you! I still have the gimp files for the badge I made. I suppose If I create other badges they could be put in the website repository, and could be mentioned somewhere on the web. I don't have time to make other sizes right now, but for now, what sizes do you want?
addi wrote:I alredy tried to help, but my PR seems to get just ignored
https://github.com/minetest-mods/maptools/pull/1
Gael de Sailly wrote:Very good project. That's what we need to develop Minetest mods.
I have not a lot of mods to share, only valleys_mapgen, and it's now less useful since it has been merged in the core. But I can give it to minetest-mods if you want, even if duane maintains it.
sofar wrote:However, isn't there a lua addition to the mapgen for the extra plants and trees that is still useful?
Gael de Sailly wrote:sofar wrote:However, isn't there a lua addition to the mapgen for the extra plants and trees that is still useful?
Yes but few people seems to be interesting in it. And now we try to more or less reproduce it with the core biome system.
Maybe valleys_c but that's duane's repo.
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