Re: Post your mapgen questions here (modding or engine)
Posted: Tue Feb 07, 2017 22:23
taikedz wrote:the_raven_262 wrote:
Well then, here you are :DYour phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
minetest.clear_registered_biomes()
minetest.clear_registered_decorations()
minetest.register_biome({
name = "grassland",
--node_dust = "",
node_top = "base:dirt_with_grass",
depth_top = 1,
node_filler = "base:dirt",
<snip ...>
This is everything that I have in code that is mapgen related, i don't know if I am missing something :P
Replace all instances of "base:" with "default:"
;-)
:D That would be the easiest solution ... if i had default mod in my game :/
And, no it wouldn't do anything.The nodes are registered properly i tested them each one.
any other ideas? Oo