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modding related bug with transform and animated textures

PostPosted: Sat Sep 27, 2014 08:02
by rubberduck
i found a bug related with creating mods, if i use an animated texture and use transform rotate (for example: ^[transform1, ^[transform2, ^[transformR90), minetest crashes or hangs
With transformFX it does not crash.

i did not found anything in the debug.txt file.

Re: modding related bug with transform and animated textures

PostPosted: Sat Sep 27, 2014 08:39
by Krock
What do you try?
^[transform2 works fine

Re: modding related bug with transform and animated textures

PostPosted: Sat Sep 27, 2014 08:46
by rubberduck
i had this in my code:

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Code: Select all
{name="mymod_mytexture.png^[transform2", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}},

and when i started minetest and loaded the map it hanged or crashed (sometimes it hanged, sometimes it crashed after loading directly), but i solved this problem on an other way now.