indriApollo wrote:Hi fellow developers,
indriApollo wrote:About me:
I'm a 18 years old IT-student (Embedded devices) from Belgium. I've already followed programming and network courses for 2 years. Those include html, css, javascript,php and c/c++ (only since a few months) .
indriApollo wrote:I'm also learning lua to play around with the minetest api :)
indriApollo wrote:Who I'm looking for:
- You know lua, or you're still learning but you've already programmed in your life - YES
- You can communicate in english/french/dutch - YES (English)
- You're a nice person (veeeeeery important) :D - Absolutely yes!
- You can tolerate my spaghetti code (and/or show me how to correct it) - READY
- You are regularly available via irc - Oh man... NOT (very rarely)
indriApollo wrote:Who I'm looking for:
- You know lua, or you're still learning but you've already programmed in your life
- You can communicate in english/french/dutch
- You're a nice person (veeeeeery important) :D
- You can tolerate my spaghetti code (and/or show me how to correct it)
- You are regularly available via irc
-- SAVE
local conf_file = io.open(arena_path.."/inventories/"..name.."_inv.txt","w")
local inv = player:get_inventory()
conf_file:write( dump(inv:get_list("main")) )
io.close(conf_file)
-- RESTORE
local inv = player:get_inventory()
local player_old_inv = dofile(arena_path.."/inventories/"..name.."_inv.txt")
inv:set_list("main",player_old_inv)
indriApollo wrote:Hi fellow developers,
Today I'm looking for a partner willing to work on minetest mods with me.
indriApollo wrote:To clarify, I try to reproduce the basic features of this bukkit minigame
indriApollo wrote:Who I'm looking for:
- You know lua, or you're still learning but you've already programmed in your life
- You can communicate in english/french/dutch
- You're a nice person (veeeeeery important) :D
- You can tolerate my spaghetti code (and/or show me how to correct it)
- You are regularly available via irc
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