Napiophelios wrote:Its inferred information;
If your mod requires a certain build of Minetest to function properly,
then the build version should be listed as a Mod dependency
This is not a requirement though. It leaves it up to the modder to decide if they want to or not. The reason I bring this up is because I have helped a few people install Minetest. They like the game but don't understand why things don't work.
An example is homedecor. It is listed in the Mods section but uses mesh nodes. This will only work on the dev version. If someone decides to try minetest they would go to the website and download it. That version is minetest 0.4.10. Then they install mods like homedecor which will not work properly. The solution is get the dev version from github. Only a very small percentage of the population knows how to download and compile the game. Most don't even know what a terminal is.
Thinking of new or non technical players, if the have the latest stable version they should be able to use the mods that are in the Mods section.