Generating a world from existing XML
Hi folks,
I'm a computer person but new to Minetest, looks great. I'd like to take an existing load of XML that 'could' define nodes and build a rough world with it.
From my limited understanding, I think I probably need to build a schem.mts file from my XML to get my starter world. I could also add API access to WorldEdit and drive that using the XML. One problem is that I can't see a specification for the schem file, if that is what I need?
Does all this sound ridiculous, is there a simpler way, has anyone else tried something like this with an external format (json would be OK too!)?
Thanks in advance Hugh
I'm a computer person but new to Minetest, looks great. I'd like to take an existing load of XML that 'could' define nodes and build a rough world with it.
From my limited understanding, I think I probably need to build a schem.mts file from my XML to get my starter world. I could also add API access to WorldEdit and drive that using the XML. One problem is that I can't see a specification for the schem file, if that is what I need?
Does all this sound ridiculous, is there a simpler way, has anyone else tried something like this with an external format (json would be OK too!)?
Thanks in advance Hugh