Current Project
Currently I'm making some stuff using water. It seems like I'm going to have to create my own water using voxel manip and basic reverse engineering of the c++ water flow. I'm doing this because the param2 of the normal water is quite odd.
Video one
Video two
Currently I'm experimenting with purely source based water, making it shut off blocks that don't need to update. Then I'll move onto cloning the normal water flow. Also the code will be on my github page. New water currently isn't.
Video one
Video two
Currently I'm experimenting with purely source based water, making it shut off blocks that don't need to update. Then I'll move onto cloning the normal water flow. Also the code will be on my github page. New water currently isn't.