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Nodebox type fixed ?

PostPosted: Thu Jun 11, 2015 21:59
by mahmutelmas06
Hi
I am trying to create an ingot node but not rectangle.
Could you help me how to do this code and is the selection box same ?

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Code: Select all
type = "fixed",
            fixed =    {       
               { -0.25, -0.15, -0.10, 0.25, 0.0, 0.10, },
               { -0.25, -0.15, -0.10, 0.25, 0.0, 0.10, },
               { -0.25, -0.15, -0.10, 0.25, 0.0, 0.10, },
               { -0.25, -0.15, -0.10, 0.25, 0.0, 0.10, },
               { -0.25, -0.15, -0.10, 0.25, 0.0, 0.10, },
               { -0.25, -0.15, -0.10, 0.25, 0.0, 0.10, },
               },
},



here is what i want to do
Image

Re: Nodebox type fixed ?

PostPosted: Thu Jun 11, 2015 23:19
by Don
Node boxes are cube based. You would need to use a mesh. You can make it with blender.

Re: Nodebox type fixed ?

PostPosted: Fri Jun 12, 2015 11:28
by mahmutelmas06
Don wrote:Node boxes are cube based. You would need to use a mesh. You can make it with blender.


I mean it doenst have to be smooth. It could be 2 rectangle connected like 3dapple viewtopic.php?f=9&t=6955

Image

Re: Nodebox type fixed ?

PostPosted: Fri Jun 12, 2015 12:09
by rubenwardy
Take a look at my nodebox editor. It's a graphical way of doing this


http://rubenwardy.com/NodeBoxEditor/

Re: Nodebox type fixed ?

PostPosted: Fri Jun 12, 2015 12:10
by addi
you may want to try out rubenwardys great nodebox tool? viewtopic.php?id=2840
Its easy with it to create nodeboxes and selectionboxes.
edit: rubenwardy, it seems you was faster ;)

Re: Nodebox type fixed ?

PostPosted: Fri Jun 12, 2015 12:57
by mahmutelmas06
Ohh its really easy how i miss that.
Thanks for answers