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Slimes Mob spawns.

PostPosted: Sun Jun 14, 2015 19:57
by nvrsbr
Just wondering if there is a way to control the spawn limits of mobs?
I am using the Slimes Redo mod and there are way too many spawning.

Thanks.

Re: Slimes Mob spawns.

PostPosted: Mon Jun 15, 2015 02:34
by nvrsbr
Any help you would be awesome.

Re: Slimes Mob spawns.

PostPosted: Mon Jun 15, 2015 02:55
by Nathan.S
If you open the greenslimes or lavaslimes.lua files scroll all the way to the end of the file. You'll find something that starts with this.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height)


Just change the chance to be higher? If that makes more slimes, put it lower.

Re: Slimes Mob spawns.

PostPosted: Mon Jun 15, 2015 03:38
by nvrsbr
Nathan.S wrote:If you open the greenslimes or lavaslimes.lua files scroll all the way to the end of the file. You'll find something that starts with this.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height)


Just change the chance to be higher? If that makes more slimes, put it lower.


OK I figure it had something to do with that, I lowered it and will see what happens.

Re: Slimes Mob spawns.

PostPosted: Mon Jun 15, 2015 11:38
by maikerumine
I'd set chance to 11000 and the active object count number to 1. Might be just right.