Generate new (empty) mapchucks when abm reaches them.
been looking and searching for almost 4 hours. cant find the answer to what seems a simple question...
how do you make an abm "see"an ungenerated map section and issue the code to generate it...
yeah i know code is complex, or takes lots of resources but i am only talking about generating 13x5x1 of map at a time.
I have an abm that moves on its own, when it hits an ungenerated map chunk it is forced to wait for the player so the chunk can be generated. if i bypass this, then when the map is generated it ruins the output of the abm.
i have a screen shot or two...


how do you make an abm "see"an ungenerated map section and issue the code to generate it...
yeah i know code is complex, or takes lots of resources but i am only talking about generating 13x5x1 of map at a time.
I have an abm that moves on its own, when it hits an ungenerated map chunk it is forced to wait for the player so the chunk can be generated. if i bypass this, then when the map is generated it ruins the output of the abm.
i have a screen shot or two...

