Hi,
I made a chicken to run around in MT and for some reason it's moving backwards even though in Blender, the orientation of the model is right.
Also, there are gaps in the texture at the edges of the model, even though there are no gaps in the texture file itself.
(Look at the beak.)
The model is made in Blender and exported as a DirectX file.
Any help with these issues will be greatly appreciated.