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Minetest Mesh Database

PostPosted: Mon Mar 21, 2016 14:52
by mbb
here you can uplode your mesh and ask for mesches for your mods
https://sites.google.com/site/minetestmeshdatabase/


!OUT OF ORDER!

Re: Minetest Mesh Database

PostPosted: Mon Mar 21, 2016 17:28
by Krock
I don't see any upload button there. Could you provide some more information please?
Also: Correct your spelling! It's a pain for grammar nazis.

Re: Minetest Mesh Database

PostPosted: Mon Mar 21, 2016 20:40
by MineYoshi
It's out of order,
when will be operating again?

Re: Minetest Mesh Database

PostPosted: Wed Feb 01, 2017 18:01
by mbb
MineYoshi wrote:It's out of order,
when will be operating again?

i don´t know
i would need php but github allows no

Re: Minetest Mesh Database

PostPosted: Wed Feb 01, 2017 18:07
by mbb
mbb wrote:
MineYoshi wrote:It's out of order,
when will be operating again?

i don´t know
i would need php but github allows no

if you know how i can do it without of my own server...

Re: Minetest Mesh Database

PostPosted: Wed Feb 01, 2017 18:25
by ShadMOrdre
mbb,

With all due respect, a Mesh library should exist on github. Most folks who would use a mesh database are probably modders, and most modders have a github.

In addition, this would enable version tracking, better collaboration, and simple uploads/downloads.

BTW, still waiting on a Steam Tender for my steam engines. :D

Shad MOrdre

Re: Minetest Mesh Database

PostPosted: Wed Feb 01, 2017 21:00
by rubenwardy
Why not opengameart.org?

Re: Minetest Mesh Database

PostPosted: Thu Feb 02, 2017 01:08
by TumeniNodes
rubenwardy wrote:Why not opengameart.org?


Here, here!
Definitely a much better suggestion, as this would also draw modelers/artists from all over the place as well. So might be a bonus

Re: Minetest Mesh Database

PostPosted: Thu Feb 02, 2017 02:56
by Nathan.S
I've already posted some stuff on opengameart so I second that.

Re: Minetest Mesh Database

PostPosted: Fri Feb 17, 2017 15:34
by mbb
Nathan.S wrote:I've already posted some stuff on opengameart so I second that.

ok i will test it
now i have a project in rails for that