Help please: Cloning callbacks
While a mod is loading
I want to copy an already registered node callback
and include it within a different callback definition
such that it adds the same behaviour.
I can't seem to find any combination of copying, cloning, or closures that isn't "Error in error handling" or nothing.
I am aware that I could prolly use IO and string operations to crawl through the relevant mod files, but I'm going for something a bit cleaner.
Failing that, how can I detect whether a registered node callback is defined as something, rather than a stub?
I want to copy an already registered node callback
and include it within a different callback definition
such that it adds the same behaviour.
I can't seem to find any combination of copying, cloning, or closures that isn't "Error in error handling" or nothing.
I am aware that I could prolly use IO and string operations to crawl through the relevant mod files, but I'm going for something a bit cleaner.
Failing that, how can I detect whether a registered node callback is defined as something, rather than a stub?