Page 1 of 1
C++ Mods

Posted:
Mon Jun 20, 2016 20:37
by octacian
How do they work? Do I have to make core changes instead then rebuild Minetest?
Re: C++ Mods

Posted:
Mon Jun 20, 2016 21:36
by Byakuren
I think so. Minetest doesn't have any C++ plugin system or anything at the moment.
Re: C++ Mods

Posted:
Tue Jun 21, 2016 01:04
by rubenwardy
You can make C++ Mods, but they won't be plugin mods, they'll just be patches. Like MC. You will have to recompile though
Re: C++ Mods

Posted:
Thu Jun 23, 2016 15:56
by Krock
Lua allows to load compiled libraries (*.so, *.dll) into a mod but doing it that way is just an ugly workaround and slower than a direct function in Minetest to include them.