So, I wanted to have a crafting recipe that accepts all types of stonebrick (forgot obsidian_stonebrick, how silly), and all types of cobble, like so:
However, the issue is in the Minetest code, there are two types of groups. 1 is a simpler stone like natural stone or cobble, whereas 2 is a more complex stone like stonebrick. Using the aforementioned example, is there a way to craft like this:
Group1 | Group2
Group2 | Group1
Or do I have to manually go through and specify the node types in the game, like the stonebrick and cobble like I mentioned earlier? What would be the best way to do this? I know that going through manually would be complete hell, so yeah. XD