everamzah wrote:LBMs and NodeTimers?
burli wrote:I like the idea of area specific mobs like the treemonster. Wouldn't be possible if just light level and maybe height are relevant
I think I will try to optimize the ABM methode, if no one else has a better idea.
Byakuren wrote:burli wrote:I like the idea of area specific mobs like the treemonster. Wouldn't be possible if just light level and maybe height are relevant
I think I will try to optimize the ABM methode, if no one else has a better idea.
You can still have area-specific mob if you check what you spawned them on top of and spawn appropriate mobs. This will require registering the mobs globally so you can get a list of mobs you can spawn.
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