Item Nodebox
Is there any way to sneak code into an item's definition to give it a nodebox?
FOSS gamedev and creative worlds
https://forums.minetest.org/
minetest.register_node("example:node", {
drawtype = "nodebox",
tiles = {--[[insert the tiles here--]]},
paramtype = "light",
node_box = {
type = "fixed",
fixed = {
{--[[insert the nodebox definition here--]]}
}
},
groups = {not_in_creative_inventory = true}
})
minetest.register_craftitem("example:item", {
--Insert the definition here
wield_image = minetest.registered_nodes["example:node"].wield_image,
inventory_image = minetest.registered_nodes["example:node"].inventory_image,
})