xeranas wrote:Yes, your subgame have lots of useful material which I planing to review. I will do my best to properly credit material from you subgame. Currently brushing some dust from
old subgame and see how its plays with now days mods API's.
Maybe you should fork my Stampy game and add to that. It's more modern than MineClone, e.g. it supports mapgen v7 and the new wood types (although slabs/doors/gates are not yet available in the new wood colors).
Stampy game also has quite a few more subtle changes (especially for playing MC-like mini-games), e.g. grass spreads from other grass nodes only, water destroys torches and grass/flowers, beds check for monsters nearby before you can sleep, arrows leave a trail in the air, torches emit soot particles, gates can be triggered by mesecons signals, clock is based on compass, light levels have been changed to allow indoor farming, you can dye sheep and ride pigs with saddles (which can be found in jungle temples or desert temples, the latter of which are a variation of the pyramids mod with easier gameplay), tnt has flying entity TNT, boats have been redone quite a bit and can ride MC-style boat elevators, wool has light blue wool, mg (villages) are from Nore's lua mapgen, Mesecons has some changes to make signal propagation more MC-like, carts and item frames can be destroyed by arrows, fishing has been redone quite a bit, built-in item has bouncy items and better item transport in water and inside solid blocks, highlandpools has lava lakes, the dispenser, dropper and hopper are custom, signs uses proportional fonts, weather is an amalgam of different weather mods by different people, snowballs is a variation of farorb (ender pearls), ocean is based on pyramids (which has also been customized), jungle/sponge/lilypad/shears are custom, nether pregenerates a fairly big Nether the first time you use the portal, ravines is based on sample code from the MT wiki, startpp is for activating pressure plates that have been created with WorldEdit, fixdoors solves the double door problem when importing MC schematics.