[Idea] Reject players between certain hours [opening_hours]
![Post Post](./styles/mt_v1/imageset/icon_post_target.gif)
For servers, I want to be able to schedule hours and weekdays where the server accepts player joins and hours where it rejects them.
For more flexible use, the mod would accept configuration from both "inclusive" and "exclusive" approaches. That is, the user would either
• specify opening hours of the server (the rest of the time it rejects players) or
• specify closing hours (the rest of the time it accepts players). Perhaps those could be combined, even.
The mod could be made to optionally
• broadcast messages when approacing closing hours
• kick players when closing hours comes in effect
For join rejection code there's already the Whitelist mod to look to.
Thoughts?
For more flexible use, the mod would accept configuration from both "inclusive" and "exclusive" approaches. That is, the user would either
• specify opening hours of the server (the rest of the time it rejects players) or
• specify closing hours (the rest of the time it accepts players). Perhaps those could be combined, even.
The mod could be made to optionally
• broadcast messages when approacing closing hours
• kick players when closing hours comes in effect
For join rejection code there's already the Whitelist mod to look to.
Thoughts?