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Nore
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by Nore » Fri Jan 03, 2014 07:57

LuxAtheris wrote:Just a few ideas:
[Privilege Area]
-Depends = Worldedit
-Players inside that area can interact but when they are out of that area they lose that privilege

sorry for my bad english

rubenwardy made a mod that does this exactly...
 

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LuxAtheris
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by LuxAtheris » Fri Jan 03, 2014 09:52

Nore wrote:
LuxAtheris wrote:Just a few ideas:
[Privilege Area]
-Depends = Worldedit
-Players inside that area can interact but when they are out of that area they lose that privilege

sorry for my bad english

rubenwardy made a mod that does this exactly...

yeah but its hard to understand
Believe you can and you’re halfway there.
 

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DeepGaze
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by DeepGaze » Fri Jan 03, 2014 18:21

is there an unprotected mod(the whole map is protected save the set location
there's no place like 127.0.0.1
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Sokomine
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by Sokomine » Fri Jan 03, 2014 19:02

DeepGaze wrote:is there an unprotected mod(the whole map is protected save the set location

Can't remember offhand where I saw it. The areas mod might be best suited for that purpose. Adding some code that disallows players from interacting outside their owned area ought to be relatively easy.
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LuxAtheris
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by LuxAtheris » Sat Jan 04, 2014 04:23

Believe you can and you’re halfway there.
 

Markov
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by Markov » Sun Jan 12, 2014 07:44

Can someone make a MAP?
It's realy hard to find your home in big world after you've gone far away...
 

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by Pitriss » Sun Jan 12, 2014 13:06

Markov wrote:Can someone make a MAP?
It's realy hard to find your home in big world after you've gone far away...

Most of servers are using home and sethome functions..
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shaheerziya
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by shaheerziya » Sun Jan 12, 2014 13:35

It would be nice if there was a mod for more swords.(something like gloop test)
it would depend techic mod.
Swords would be able alloyed together in the alloy furnace.
Recipes:
(S=sword THS=The Lightened Sword )
Steel S x Stone S=The Evil Sword
Tadanite S x The Evil S=The Mega Evil Sword
Steel S x Copper S= Co-peel Sword
Diamond S x Mese S= Tadanite Sword
Steel S x Mese S= The Lightened Sword
THS S x Diamond Sword= Mega Sword
Mega Sword x THS= The Legendary Sword (and its textures (some) should be like this:http://www.google.com.pk/url?sa=i&rct=j&q=&esrc=s&source=images&cd=&cad=rja&docid=N6kzj5IV3qFJkM&tbnid=y0hmrvjc2WCNWM:&ved=0CAQQjB0&url=http%3A%2F%2Flucienvox.deviantart.com%2Fart%2F100-Swords-61-80-279111959&ei=I5rSUp_-O4-Z0AX_jYHoAw&bvm=bv.59026428,d.d2k&psig=AFQjCNHoNpE7GThaeRv0mrlkBeGaQaD9iQ&ust=1389620009717546)
 

GreenTech
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by GreenTech » Sun Jan 12, 2014 17:07

Corners and elbows auto made like Minecraft.
I really think be faster, for me use a mod or something do that so I can build my Homes easyer.

I think we can use something like how PilzAdam Chest system works on, His Game he made.
 

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Evergreen
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by Evergreen » Sun Jan 12, 2014 22:16

GreenTech wrote:Corners and elbows auto made like Minecraft.
I really think be faster, for me use a mod or something do that so I can build my Homes easyer.

I think we can use something like how PilzAdam Chest system works on, His Game he made.
eh, what does "Corners and elbows auto made" mean?
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Gambit
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by Gambit » Tue Jan 14, 2014 02:52

Quicksand. We need it to make the desert a bit more adventurous/dangerous. You should be able to drown in it too. In some cases, the player could even sink through quicksand into a hidden cavern. From what I've can tell, there is no quicksand mod through out the entire forum; unless I've missed it.
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by philipbenr » Tue Jan 14, 2014 04:53

Gambit wrote:Quicksand. We need it to make the desert a bit more adventurous/dangerous. You should be able to drown in it too. In some cases, the player could even sink through quicksand into a hidden cavern. From what I've can tell, there is no quicksand mod through out the entire forum; unless I've missed it.


Quite right. I've browsed 80& of modding general.
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by AMMOnym » Tue Jan 14, 2014 17:23

I working on pokemon mod hmm but battle system is too hard , what are u think about battle system like Five In Line. Pokemons are nodes and u can break them.Later u can craft it on Exp (five in line block) or catch it to pokeball.From 9 Exp u can craft Gold Exp . From 8 Gold Exp and one pokemon 1st evolve stage u can craft Evolved pokemon . From 9 Gold Exp u can craft one Diamond Exp and From 8 diamond Exp + pokemon 2nd evolve stage u craft evolved pokemon.In battle its simple as Five in line ( who have as first {("<4>"}}crosses in line, win.This mod will be for servers. Any picture : Image its very[spoiler]Very very very very very very very Very very very very very very very Very very very very very very very Very very very very very very very Very very very very very very very Very very very very very very very Very very very very very very very Very very very very very very very[/spoiler] Work in proggress and that textures will be better XD on picture is : HootHoot Noctowl Squirtle Geodude Wartortle Pokeball Goldcross Cross Cross2 and Healing table.
Last edited by AMMOnym on Tue Jan 14, 2014 17:26, edited 1 time in total.
 

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AMMOnym
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by AMMOnym » Tue Jan 14, 2014 19:13

Hybrid Dog wrote:Can I craft two pokemon to a bigger one?
sorry i dont understand ( Two "pikachu" to one big pikachu ?
 

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by AMMOnym » Wed Jan 15, 2014 19:35

Hybrid Dog wrote:
AMMOnym wrote:
Hybrid Dog wrote:Can I craft two pokemon to a bigger one?
sorry i dont understand ( Two "pikachu" to one big pikachu ?
Yes, a big pikachu with 4 arms, 2 tails and 1 head with 2 faces, which is as strong as two pikachus and can shoot 2 lightnings at once.
XD that really exist in pokemon series ?
 

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DeepGaze
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by DeepGaze » Fri Jan 17, 2014 18:06

1)Hyperchest: has unlimited supply of all blocks available but only opens to players with the privilege
2)loneliness: you are invisible to other players for a limited period of time, whilst invisible no detectors will sense you. (admin players can still see yo due to a privilege.
3)ups and down: your personal gravity works backward for a limited time allowing you to walk on the celing.
4)slap:ensures the community at-least read and conceder mod requests.
[spoiler]number four is said with intense sarcasm, dispute the lack of consideration given by some modders [/spoiler]
there's no place like 127.0.0.1
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kaeza
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by kaeza » Fri Jan 17, 2014 18:48

DeepGaze wrote:4)slap:ensures the community at-least read and conceder mod requests.

The community reads and considers the requests, but most of those are not doable in the current circumstances (for example, your 2nd point), or already covered by other mods (unified_inventory already your 1st point, except for the chest).

Edit: In other cases, the request is way too much, or so easily done that it may be a good exercise for the person requesting it as an introduction to programming.

In any case, this is a request thread, not a "this mod is required" thread. If somebody finds a project interesting, they will make it. If not, your best bet is to do it yourself.
Last edited by kaeza on Fri Jan 17, 2014 18:52, edited 1 time in total.
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DeepGaze
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by DeepGaze » Sun Jan 19, 2014 23:14

note the spoiler underneath reads:
number four is said with intense sarcasm, dispute the lack of consideration given by some modders
this was said as a simple joke. please view it as such.
there's no place like 127.0.0.1
The deep life Minetest text page
minetest cards
 

flamedude125
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by flamedude125 » Wed Jan 22, 2014 17:05

Can you make a mod that adds in guns and more weapons
 

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by Zheath » Sat Feb 01, 2014 23:53

Hardcore mod:A mod that allow you to play in hardcore mod.You only have 1 life and the only way to regen health is to make golden apple.Apple with 8 gold ingots around it.For singleplayer
 

CWz
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by CWz » Thu Feb 06, 2014 07:42

Ban Hammer: an uncraftable tool that the admin can use to hit a destructive user resulting in a ban.

I could do this mod myself, but I have no clue where to begin.
Last edited by CWz on Thu Feb 06, 2014 10:20, edited 1 time in total.
I am CWz on the following servers: Bluelobster, turtletango, VanessaE's servers, linuxgaming, redcrab, Silvercrab, ChainLynx, lord of the test server. If you see CWz on server other then those then chances are it's a Fake. you can contact me on irc.freenode.net or by PM if you are not sure
 

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RHR
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by RHR » Thu Feb 06, 2014 09:43

CWz wrote:Ban Hammer: an uncraftable tool that the admin can use to hit a destructive user resulting in a ban


+1
 

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by CWz » Thu Feb 06, 2014 16:15

Hybrid Dog wrote:
CWz wrote:Ban Hammer: an uncraftable tool that the admin can use to hit a destructive user resulting in a ban.

I could do this mod myself, but I have no clue where to begin.
I think it's easy to do


Unfortunately I don't know how to mod. all I can do is make tools and register ores and nodes.
I am CWz on the following servers: Bluelobster, turtletango, VanessaE's servers, linuxgaming, redcrab, Silvercrab, ChainLynx, lord of the test server. If you see CWz on server other then those then chances are it's a Fake. you can contact me on irc.freenode.net or by PM if you are not sure
 

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Novacain
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by Novacain » Thu Feb 06, 2014 16:38

CWz wrote:Ban Hammer: an uncraftable tool that the admin can use to hit a destructive user resulting in a ban.

I could do this mod myself, but I have no clue where to begin.


/ban <destructive_player>. the hammer has been laid. now if it did a temporary ban, that increased each time they were hit, that may be better. it could start with a three day be, followed by one week, followed by one month, follow by a permanent ban. just an idea to improve on the idea.
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timontreduffie
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by timontreduffie » Sat Feb 15, 2014 19:45

can someone. make a starwars mod with droids and claones and jedis spaceships and planets
 

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Gambit
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by Gambit » Sat Feb 15, 2014 19:49

Can someone make a checkpoint mod? This would be useful if the player dies but can respawn at the last checkpoint they touched/walked through.
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sfan5
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by sfan5 » Sat Feb 15, 2014 19:56

Gambit wrote:Can someone make a checkpoint mod? This would be useful if the player dies but can respawn at the last checkpoint they touched/walked through.

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
checkpoints = {}

minetest.register_on_dieplayer(function(player)
    if checkpoints[player:get_player_name()] ~= nil then
        player:setpos(checkpoints[player:get_player_name()])
        minetest.chat_send_player(player:get_player_name(), 'You have been respawned at a checkpoint.', false)
        return true
    end
    return false
end)

-- Usage:
--  set checkpoint
--   checkpoints['gambit'] = {x=1, y=33, z=7}
--  delete checkpoint
--   checkpoints['gambit'] = nil
Mods: Mesecons | WorldEdit | Nuke
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Gambit
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by Gambit » Mon Feb 17, 2014 03:46

sfan5 wrote:
Gambit wrote:Can someone make a checkpoint mod? This would be useful if the player dies but can respawn at the last checkpoint they touched/walked through.

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
checkpoints = {}

minetest.register_on_dieplayer(function(player)
    if checkpoints[player:get_player_name()] ~= nil then
        player:setpos(checkpoints[player:get_player_name()])
        minetest.chat_send_player(player:get_player_name(), 'You have been respawned at a checkpoint.', false)
        return true
    end
    return false
end)

-- Usage:
--  set checkpoint
--   checkpoints['gambit'] = {x=1, y=33, z=7}
--  delete checkpoint
--   checkpoints['gambit'] = nil


What am I suppose to do with this? This is why I asked in the 'Request' thread and not the 'Mod Questions' thread. Lol
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Krock
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by Krock » Mon Feb 17, 2014 15:35

Gambit wrote:What am I suppose to do with this? This is why I asked in the 'Request' thread and not the 'Mod Questions' thread. Lol

There you go
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timontreduffie
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by timontreduffie » Tue Feb 18, 2014 03:32

no one cares about trees unless its for building or decor wat we need is stuff like un-laggy vehicles and guns and complex machines or dinosaurs if u like my ideas contact me for more info so u can make it . thx!!!! my email is timontreduffie@Gmail.com thx!!!
 

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