Far Land

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srifqi
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Far Land

by srifqi » Sat Jul 05, 2014 16:16

I think if MT has a fake terrain in the edge or corner of the world (far land in MC) (to fill emptyness of void) it will be great.
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HeroOfTheWinds
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Re: Far Land

by HeroOfTheWinds » Sat Jul 05, 2014 22:36

Technically, this would be impossible with the current engine set up, it would take a lot of extra coding to make it work. However, a mod could do the next best thing: have the farthest 1000 blocks on each edge of the map have a sort of terrain like MC's Far Lands, although with a Minetest twist. Also, just have a single wall of blocks extending all the way up at the very edge that will teleport you to the exact opposite edge of the world, thus faking a wrap-around. Perhaps I could make something in that vein somewhere down the line.... (I already want to make an overworld gen of my own, perhaps I could include this idea in there...)
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TenPlus1
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Re: Far Land

by TenPlus1 » Sun Jul 06, 2014 07:48

You could simply reduce the map limits by 100 nodes and that way you see into the distance but cannot travel beyond the 30,000 limit...
 


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