Jordach wrote:I have made these: http://c55.me/minetest/forum/viewtopic.php?id=1165
LorenzoVulcan wrote:Jordach wrote:I have made these: http://c55.me/minetest/forum/viewtopic.php?id=1165
Sorry but i don't want an X-Ray Texture.I want to create some textures like glass,but when i apply these they look like your x ray.
sunlight_propagates = true,
is_ground_content = true,
drawtype = "glasslike",Jordach wrote:Ohh, they must have the glasslike drawtype.
Add this line to make them appear like glass.Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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sunlight_propagates = true,
is_ground_content = true,
drawtype = "glasslike",
sfan5 wrote:Where is The Problem?
Anything works as it should
LorenzoVulcan wrote:sfan5 wrote:Where is The Problem?
Anything works as it should
Herp no LOL The texture are gray and black and now they look like they are in the obscurity everywhere i place the nodes.
sfan5 wrote:LorenzoVulcan wrote:sfan5 wrote:Where is The Problem?
Anything works as it should
Herp no LOL The texture are gray and black and now they look like they are in the obscurity everywhere i place the nodes.
Oh, ok!
That's normal
kahrl wrote:Set paramtype="light".
kahrl wrote:Have you tried setting that and then placing new nodes? The light won't be recomputed if you only load an existing map.
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