by LazyJ » Sun Jan 04, 2015 07:59
Thanks for the links and suggestions.
What I'm thinking of is not to make the chest's like HomeDecor's signs with text displayed on the front. More like the behavior of the default signs where the text is displayed in white characters off to the upper-left of the sign, just like locked chests already do when they say "Locked chest owned by <playername>" (or similar, I don't recall the exact phrasing).
The idea I had was not to have the code search the chest to list the contents but instead to have a field in the chest's inventory that the players could type in whatever they want.
Some example scenarios:
If a parent is playing with their kid(s) they could setup a chest of items and put their child's name on it. "Suzy's Chest".
If the player has a row of chests, they could label each chest by the general contents:
- A chest labeled "wood stuff" could contain tree trunks, planks, saplings, and axes, next to a chest labeled "stone stuff" containing cobble, stone, desert_stone, circle_stone_bricks, etc., next to a chest labeled "scraps" that contains left-over materials.
If the player has a row of chests, they could label each chest by the inteneded purpose:
- One chest labeled "Road Materials", another chest labeled "Castle Materials", another chest labeled "Medieval House Materials", another chest labeled "Landscaping Materials", etc.
EDIT:
It looks like the "Improved Chests" mod has what I'm looking for, the "chest name". But I'd still like to see that one particular feature become a standard feature of default chests.