Render to texture

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aldobr
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Render to texture

by aldobr » Mon May 06, 2013 08:41

Allow lua api to add new cameras to the game,
then have those cameras render to texture,
then allow lua scripts to use said textures as the textures of arbitrary nodes.

what can this do ?

Allows camera & tv-sets objects in game.
 

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rubenwardy
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by rubenwardy » Mon May 06, 2013 12:56

This is possible with Irrlicht, but it just needs to be implemented as a lua api.
 

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Inocudom
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by Inocudom » Mon May 06, 2013 15:41

This can also be useful for mirrors, but I fear that this sort of feature will not get enough love from the masses to be worked on.

It is just as I feared. This idea has been forgotten.
Last edited by Inocudom on Sat May 25, 2013 03:57, edited 1 time in total.
 

4aiman
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Re: Render to texture

by 4aiman » Mon Aug 17, 2015 07:05

Well, BUMP!
This would be much cooler than rendering text to the signs!
 

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Evergreen
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Re: Render to texture

by Evergreen » Tue Aug 18, 2015 11:35

I agree. If it is feasable to implement, why not do it? There are tons of ways this could be useful.
"Help! I searched for a mod but I couldn't find it!"
http://krock-works.16mb.com/MTstuff/modSearch.php
 

4aiman
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Re: Render to texture

by 4aiman » Tue Aug 18, 2015 13:08

If there's anyone who's willing to help, then see this https://github.com/minetest/minetest/issues/1367 issue.
I think that render to texture may help to add those signs as well.

There's also a bounty of $20! :)
 


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