by VanessaE » Fri Dec 04, 2015 18:34
Those are beautiful, to be honest. Minecraft actually has something we can be envious of. :-)
Something like that should be doable with a shader as well, and indeed RealBadAngel is working on one that looks similar (using normalmapping).
PilzaAdam, we absolutely should care what rendering technique is used, whether it's part of Irrlicht or not, and whether it's raytracing or something else, as it can directly affect how the user perceives Minetest.