Hi,
I have this idea that may be hard to code but I'm sure that could be interesting: making able to change some properties of a node, by node metadata, but only for this node.
What could we change?
I'm mainly referring to textures, nodebox and light emission, but we can imagine changing other parameters. That could be some special string fields like "tiles_1"..."tiles_6", "light_source" like "infotext" and "formspec" that already exists.
That would be a great improve for some mods that registers hundreds of nodes that are nearly the same, for different color shades, different node boxes (mesecons)… when we can do it with only 1 node that is sometimes changed by metadata.
We can imagine that it could be good for the signs mod also. This avoids placing an entity to get the text displayed.
I say it but I don't know whether that's technically possible or not. What do you think about it?