Gael de Sailly wrote:The main principle of Minetest (and most of free software) is that it's completely disinterested. Proposing a lucrative job for Minetest is simply violating our principles.
benrob0329 wrote:I dislike the GNU licenses for this very reason, they are rather complicated in the name of "freedom", even though they are rather restrictive.
Gael de Sailly wrote:That may be legal, but that's not morally correct (in my opinion).
Gael de Sailly wrote:Proposing a lucrative job for Minetest is simply violating our principles.
lisacvuk wrote:We don't need bounty hunters in the community.
rubenwardy wrote:Gael de Sailly wrote:Proposing a lucrative job for Minetest is simply violating our principles.
I disagree with this. Violating our principles would be attempting to make it closed source. Offering a reward for help isn't a violation imo.
benrob0329 wrote:Not really, the GNU licenses are anti DRM (a reason not to use them) so you can't post it on a DRM based store.
stormchaser3000 wrote:hmmm i would be willing to port minetest to iOS (if i ever get an iphone) and for free XD. and i was wondering if it would be possible to use some sort of launcher for minetest on iOS that way the launcher could be licenced under some proprietary license just so it could be put on the app store. and the launcher would download minetest which is obviously open source software (please excuse my bad grammar)
Martin_Devil wrote:stormchaser3000 wrote:hmmm i would be willing to port minetest to iOS (if i ever get an iphone) and for free XD. and i was wondering if it would be possible to use some sort of launcher for minetest on iOS that way the launcher could be licenced under some proprietary license just so it could be put on the app store. and the launcher would download minetest which is obviously open source software (please excuse my bad grammar)
I'm sure that Apple does not allow it to add the App Store.
rubenwardy wrote:If the app store is anything like Google play, it won't allow you to do that.
Note the the app store doesn't disallow free and open source software, it's just that the gpl license isn't compatible.
lisacvuk wrote:Is there any package format for iOS? If not, then we shouldn't even support it.
stormchaser3000 wrote:hmmm i would be willing to port minetest to iOS (if i ever get an iphone) and for free XD. and i was wondering if it would be possible to use some sort of launcher for minetest on iOS that way the launcher could be licenced under some proprietary license just so it could be put on the app store. and the launcher would download minetest which is obviously open source software (please excuse my bad grammar)
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