hitbox ;)

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azekill_DIABLO
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hitbox ;)

by azekill_DIABLO » Sun May 15, 2016 15:29

just something which would be nice: MAKE the hitbox texturables, like the node highlit with a function like:enable_entity_highlighting

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Re: hitbox ;)

by MineYoshi » Sun May 15, 2016 17:24

mmm

i don't know, why exactly you want to do it?
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Re: hitbox ;)

by azekill_DIABLO » Mon May 16, 2016 10:18

make the hitbox o the entities look like the "highlit hitbox" of the nodes ;) (you know the halo around a node, for the mobs)
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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Re: hitbox ;)

by MineYoshi » Mon May 16, 2016 21:21

ahhhh...

+1
People talk about freedom of speech, so i'll say that God exists.
Open your eyes!! See The big unicorn conspiracy.!! :D The government has been lying to us about unicorns!!
"I've learned there are three things you don't discuss with people: religion, politics and the Great Pumpkin" - Linus Van Pelt
I'm the Officially 1st ABJist in the world ( ͡° ͜ʖ ͡°)
 

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Re: hitbox ;)

by Amaz » Mon May 16, 2016 21:39

Like this? https://i.imgur.com/meEMUul.png

In 0.4.14 enabling node highlighting will enable this too. (It works for all entities, mobs included.) I don't know if this is what you meant...
 

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Re: hitbox ;)

by azekill_DIABLO » Tue May 17, 2016 08:49

exactly that +1000
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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Re: hitbox ;)

by ErrorNull » Wed May 18, 2016 23:47

+1001
 


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