client debug mode for modding

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mauvebic
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Joined: Fri Jan 27, 2012 11:32

client debug mode for modding

by mauvebic » Fri Apr 20, 2012 14:02

it would be nice to have a client mode where none of the changes you make to the world stick. I realize you can just create spare worlds but sometimes some mods needs to be tested on developed worlds, and the more you tweak the more unknown nodes youre stuck with in the end. Just a thought :-)
Last edited by mauvebic on Fri Apr 20, 2012 14:03, edited 1 time in total.
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