bgsmithjr wrote:Since you want a bartering system, you don't need a mod or feature, just have a server where that's the theme. I thought you meant like a coin purse in your inventory where it automatically keeps track of your coins and removes them when you buy something. And everyone used coins. And you can't modify the coin purse.
John_Ianson wrote:bgsmithjr wrote:Since you want a bartering system, you don't need a mod or feature, just have a server where that's the theme. I thought you meant like a coin purse in your inventory where it automatically keeps track of your coins and removes them when you buy something. And everyone used coins. And you can't modify the coin purse.
I want both. Bartering for trades between players and a coin system for buying items from shops. The bartering system would be for players who want to lend a helping hand to others, while getting something in return. The coin system would be for business minded players who want to make a quick buck. Perhaps the items could be brought to a "treasury" where they get turned into "money" (Combine the bartering and the coin system.) and the items get deleted from the player's inventory? The "money" can then be used to buy shop items. I don't know though. I'll let you guys figure it out. :)
Death Dealer wrote:there something extremely similar to his for "minecraft" , its the merchant mod, does EXACTLY what your describing. and it lags BIG time. so its a cool idea just not realistic. let try and remember here that one of the reasons minetest was made was so people with older graphics cards could get in on the fun. that being said its not a high-performance program driven by a team of dedicated users and devs like "minecraft". it is growing and has some advantages and short-coming but over all i give Minetest C-55 a 4/5:D and i own minecraft^_^
bgsmithjr wrote:higher level languages are useless without the lower level language.
Like windows is assembly then c/c++ without assembly they couldn't use c/++ then maybe without stuff like c/c++ they can't use java. You make a lot of sense. I think it is the game engine that needs to be changed, I think celeron only chose it because it is open source. If he used a found a free game engine that was closed source I am fairly certain it would be better than irrlicht. irrlicht is only one step above a closed source 2d engine.
bgsmithjr wrote:I can do a little, but not much. Just tell me when you need me.
Jordach wrote:John, you are right, I could code some crafting definitions, but, I am away from my normal pc, and I could do this in a day, but, like I said, I am out of the house for a few days.
bgsmithjr wrote:higher level languages are useless without the lower level language.
Like windows is assembly then c/c++ without assembly they couldn't use c/++ then maybe without stuff like c/c++ they can't use java. You make a lot of sense. I think it is the game engine that needs to be changed, I think celeron only chose it because it is open source. If he used a found a free game engine that was closed source I am fairly certain it would be better than irrlicht. irrlicht is only one step above a closed source 2d engine.
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