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Ingame "Big Encyclopaedia Of Crafting"

PostPosted: Mon Feb 20, 2012 17:34
by wieszak
It came to me after installing few mods and... wait what new crafts this mods defines? and... what is available anyway ? Wiki isn't too helpfull...
So you can open this book and browse cratfs. To make it better definitions of recipe should have descriptions/title, but it could be updated with time, and title could default to craftitem name for start.

PostPosted: Mon Feb 20, 2012 19:05
by RAPHAEL
Well IMO what would be good is for each mod developer to take a screenshot of the inventory/crafting window for each recipe. Crop the screenshot to just the inventory window. Then place those in the post of their mods. I haven't done it myself either but it seems a good idea so people can see what items are available and how to craft them.

PostPosted: Mon Feb 20, 2012 19:08
by Death Dealer
Posted this idea a few days ago in my " idea for modding" in the mod section.

PostPosted: Mon Feb 20, 2012 21:39
by wieszak
I was thinking about something generated by engine, so basic info will be always available (gathered from registered craftitems by mods). Is it possible from mod to freely construct windows similar to inventory ? If so, then yes it could be mod, but if not then it goes to cpp...

PostPosted: Mon Feb 20, 2012 23:33
by Death Dealer
would require ui mods witch i dont think is possible at the moment.