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subgame store

PostPosted: Wed Jan 07, 2015 07:49
by lightonflux
As discussed in many other threads the discoverability of subgames is not as great as it could be.

So i thought it might be useful if MT had a subgame store, just like the modstore.


The layout would be pretty much the same (but bigger and wider would be preferable), and downloading similar (resume would be helpful to save bandwidth).

Re: subgame store

PostPosted: Wed Jan 07, 2015 08:42
by rubenwardy
This is planned. First we need to fix the mod store.

Re: subgame store

PostPosted: Fri Jan 09, 2015 05:55
by Wuzzy
I would not call it “store”, however, because a store is a place where you buy and sell things. And Minetest is not exactly a commercial project to my knowledge. ;-)

Re: subgame store

PostPosted: Fri Jan 09, 2015 08:40
by rubenwardy
Store, n. A quantity or supply of something kept for use as needed.
Store, n. [North American] a shop of any size or kind.


I really don't think the name matters that much.