Page 1 of 1

Sound pitch

PostPosted: Fri Jan 16, 2015 10:15
by Kenney
Similar to how Minecraft makes 'random' sounds by slightly changing the pitch of the sounds played, could be added to the SoundParameters property. This would eliminate a lot of sounds, thus file size.

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
gain = float
max_hear_distance = int
loop = bool
+ pitch = float

Re: Sound pitch

PostPosted: Sat Jan 17, 2015 18:08
by Inocudom
I really do hope that the developers of Minetest consider adding this feature. This can be useful for making damage and death sounds.

Re: Sound pitch

PostPosted: Sun Jan 18, 2015 20:07
by philipbenr
+1. It could be useful in a lot of ways.

Re: Sound pitch

PostPosted: Wed May 27, 2015 16:51
by Kenney
Opened issue/feature request on Github;

https://github.com/minetest/minetest/issues/2727