
rubenwardy wrote:Oleastre is correct, except it also stops over people from connecting. It starts a server, and only lets single player join. Not sure how it does this.
Citation needed.
Example Naming:
singleplayer_001_foo
singleplayer_002_bar
12:44:58: ACTION[main]: .__ __ __
12:44:58: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
12:44:58: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
12:44:58: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
12:44:58: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
12:44:58: ACTION[main]: \/ \/ \/ \/ \/
12:44:58: ACTION[main]: World at [D:\Programme\minetest\bin\..\worlds\test]
12:44:58: ACTION[main]: Server for gameid="minetest" listening on 0.0.0.0:49437.Users browsing this forum: No registered users and 16 guests