the singleplayer game is just a normal server, using a (more or less) random port.
to test it fetch the lines from console or from debug txt
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12:44:58: ACTION[main]: .__ __ __
12:44:58: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
12:44:58: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
12:44:58: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
12:44:58: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
12:44:58: ACTION[main]: \/ \/ \/ \/ \/
12:44:58: ACTION[main]: World at [D:\Programme\minetest\bin\..\worlds\test]
12:44:58: ACTION[main]: Server for gameid="minetest" listening on 0.0.0.0:49437.
most intresting is the last line and the last number after the ":" its the port.
its changing each time you start a singleplayergame.
now start a 2nd instance of minetest and enter server: 127.0.0.1 and port: that from the last line, here: 49437
the username matters not, so you can call yourself "addi" or whatever you want.
there is no blacklist for names in singleplayer mode!